;-------------------------------------------
[statedef 50000001];free
;---------------------------------
;ishelper(44444)͂ɍs܂@DɎg܂傤
;--------------------------------
[state ];Ƃ肠̔ȂAjɁ@KvɉĕύX
type=changeanim
trigger1=ishelper(44445)
value=10001
ignorehitpause=1
[state ]
type=destroyself
trigger1=root,name="RS"
ignorehitpause=1
[state ]
type=selfstate
trigger1=name="RS"
value=5150
persistent=256
ignorehitpause=1
[statedef 10000000];ŏI
type=U
movetype=U
physics=U
hitdefpersist=1
movehitpersist=1
hitcountpersist=1
[state ];Ƃ肠̔ȂAjɁ@KvɉĕύX
type=changeanim
triggerall=1
trigger1=ishelper(1919823)
value=10001
ignorehitpause=1
[state ];ŏIwp[Ɣf
type=varset
triggerall=1
trigger1=ishelper(1919823)&&numhelper(1919823)=1
sysvar(3)=(sysvar(3)|1)
ignorehitpause=1
[state ];ŏIwp[ȊO͂ŖE
type=destroyself
trigger1=ishelper(1919823)&&!(sysvar(3)&1)
ignorehitpause=1
[state ];s
type=selfstate
triggerall=1
trigger1=ishelper(1919823)&&(sysvar(3)&1)&&playerIDexist(ID)
value=10000001+!!(sysvar(3)&4);K{wp[̓WJIĂꍇ͑ҋ@
persistent=256
ignorehitpause=1
[statedef 10000001]
;ōWJ܂
[state ];var(7)ɓWJ\Ȍ
type=null
triggerall=ishelper(1919823)
triggerall=1||var(4):=( 1 );(  )ɍŏIߕӂɔzuwp[̌
;ftHgƌ3
trigger1=!numpartner&&numenemy=1
trigger1=1||var(7):=numhelper+enemy,numhelper
trigger2=numpartner&&numenemy=1
trigger2=1||var(7):=numhelper+partner,numhelper+enemy,numhelper
trigger3=!numpartner&&numenemy>1
trigger3=1||var(7):=numhelper+enemy(0),numhelper+enemy(1),numhelper
trigger4=numpartner&&numenemy>1
trigger4=1||var(7):=numhelper+partner,numhelper+enemy(0),numhelper+enemy(1),numhelper
ignorehitpause=1
;---------------------
;ȉWJ
;̃evł͍ŏIߕӂ3wp[mۂ52/226ZbgułAǉ̃wp[uꍇ̓gK[ύXɍwp[IDsize.height珇ɔCӂIDɏĂ
;---------------------
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>1;e1Zbgō
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>1
size.height=3101
ID=3101
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>3
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>3
size.height=3102
ID=3102
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>5
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>5
size.height=3103
ID=3103
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>7
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>7
size.height=3104
ID=3104
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>9
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>9
size.height=3105
ID=3105
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>11
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>11
size.height=3106
ID=3106
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>13
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>13
size.height=3107
ID=3107
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>15
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>15
size.height=3108
ID=3108
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>17
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>17
size.height=3109
ID=3109
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>19
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>19
size.height=3110
ID=3110
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>21
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>21
size.height=3111
ID=3111
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>23
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>23
size.height=3112
ID=3112
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>25
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>25
size.height=3113
ID=3113
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>27
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>27
size.height=3114
ID=3114
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>29
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>29
size.height=3115
ID=3115
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>31
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>31
size.height=3116
ID=3116
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>33
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>33
size.height=3117
ID=3117
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>35
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>35
size.height=3118
ID=3118
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>37
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>37
size.height=3119
ID=3119
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>39
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>39
size.height=3120
ID=3120
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>41
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>41
size.height=3121
ID=3121
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>43
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>43
size.height=3122
ID=3122
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>45
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>45
size.height=3123
ID=3123
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>47
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>47
size.height=3124
ID=3124
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>49
ID=1919823;eύXzuȂ̂ňx߂
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)=1;ŏIwp[WJIĂȂ
trigger1=const(size.shadowoffset)-var(7)-var(4)>49
size.height=3125
ID=3125
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
[state ];K{wp[zu
type=helper
triggerall=ishelper(1919823)&&playeridexist(id)&&(sysvar(3)&7)-7;ŏIwp[WJIĂȂ
trigger1=!numhelper(1919825);܂̃wp[ĂȂ
ID=1919825
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0 
ownpal=0
ignorehitpause=1
;--------------------------------------
;WJI
;-------------------------------------
[state ];񗈂炱̃tOĂ܂@xڈȍ~KĂ͏o܂
type=varset
trigger1=ishelper(1919823)
sysvar(3)=(sysvar(3)|2)
ignorehitpause=1
[state ]
type=varset
trigger1=ishelper(1919823)
trigger1=numhelper(1919825);̃tOĂȂꍇÃtO܂łK܂
sysvar(3)=(sysvar(3)|4)
ignorehitpause=1
[state ]
type=changestate
trigger1=ishelper(1919823)
value=10000002
persistent=256
ignorehitpause=1
;-------------------------------------------
[statedef 10000002];ҋ@
type=U
movetype=U
physics=U
hitdefpersist=1
movehitpersist=1
hitcountpersist=1
;------------------------
;WJIŏIwp[͂ɂ܂
;{IɑSẴvC[̍sIɍsł̂ŁAčDȎ܂傤
;肪׊͈͓ɂ!timegƂWƂ܂FXł
;------------------------
[state ]
type=statetypeset
triggerall=1
trigger1=ishelper(1919823)
movetype=I
ignorehitpause=1
[State RS]
type = ChangeAnim
trigger1 = Anim != IfElse(HitPauseTime <= 10, 3602, 1)
value = IfElse(HitPauseTime <= 10, 3602, 1)
IgnoreHitPause = 1
[state ]
type = HitBy
trigger1 = 1
value = 
time = -1
IgnoreHitPause = 1
[state ]
type = HitBy
trigger1 = 1
value2= 
time = -1
IgnoreHitPause = 1
[State IM,EffPl]
type = RemoveExplod
trigger1 = (helper(485000),SysVar(2)&124)/4 = 2
trigger1 = Helper(1),MoveContact
ID = 12004
IgnoreHitPause=1
[State ]
type = ClearClipboard
trigger1 = 1
IgnoreHitPause = 1
[state ]
type = AppendToClipBoard
trigger1 = HitPauseTime
text = "HPT|"
IgnoreHitPause = 1
[State GlobalNumHelper]
type = Null
triggerall = 1||var(1):= NumHelper
trigger1 = NumEnemy
trigger1 = 0&&var(1):= var(1)+enemy,NumHelper
trigger2 = NumEnemy >1
trigger2 = 0&&var(1):= var(1)+enemy(1),NumHelper
trigger3 = NumPartner
trigger3 = 0&&var(1):= var(1)+partner,NumHelper
IgnoreHitPause = 1
[State ]
type = selfState
trigger1 = !var(0) || root,NumProjID(548100)
trigger2 = PlayerIDExist(root,ID) && root,TeamMode != turns && enemy,TeamMode != turns && var(1) = root,ID-playeridexist(root,ID-1)-playeridexist(root,ID-2)-playeridexist(root,ID-3)
trigger3=(sysvar(3)&4)
value = 730431
Persistent = 256
IgnoreHitPause = 1
[state PBS]
type = VarSet
trigger1= (Var(0)&32) || (Var(0)&31)
trigger1 = !(SysVar(0)&1073741824)
sysvar(0) = (SysVar(0)|1073741824)
IgnoreHitPause = 1
;-------------------------------------------
[statedef 20000000];~߉&o&t[
[State ];CtsϓԊmp
type=LifeSet
Trigger1=IsHelper(1919822)
Value=(LifeMax-(GameTime%LifeMax))
ignorehitpause=1
[state ]
type=helper
trigger1=!numhelper(44445)
ID=44445
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0
ownpal=0
persistent=256
ignorehitpause=1
[state ]
type=helper
trigger1=!numhelper(1919899)
ID=1919899
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0
ownpal=0
persistent=256
ignorehitpause=1
[state ]
type=varset
trigger1=helper(485000),sysvar(4)<46&&(enemy,gethitvar(damage)||enemy,gethitvar(fall.damage))
trigger2=enemy,numhelper(943003868)||var(45)=181882
trigger3=numhelper(3122)
trigger3=helper(3122),sysvar(0)
var(45)=181882
ignorehitpause=1
[state ]
type=varset
trigger1=root,var(41)=0
var(20)=0
ignorehitpause=1
[state ]
type=varset
trigger1=root,var(41)=0
var(21)=0
ignorehitpuase=1
[state ]
type=varset
trigger1=root,var(41)=0
var(25)=0
ignorehitpuase=1
[state ]
type=varset
triggerall=ishelper(1919822)
trigger1=enemy,alive=0&&roundstate>=3
sysvar(4)=0
ignorehitpause=1
[state ]
type=varset
triggerall=ishelper(1919822)
trigger1=enemy,alive=0&&roundstate=2&&helper(1),var(42)!=127783
sysvar(4)=sysvar(4)+1
ignorehitpause=1
[State ]
type=varset
trigger1=ishelper(1919822)&&root,var(48)<1&&roundstate>=1
trigger1=(root,var(11)&3840)/256=1||((root,var(11)&3840)/256=[4,5])
sysfvar(3)=1
ignorehitpause=1
[State ]
type=varset
trigger1=ishelper(1919822)&&root,var(48)=2
trigger1=!((root,var(11)&3840)/256=1||((root,var(11)&3840)/256=[4,5]))
sysfvar(3)=0
ignorehitpause=1
[state ]
type=varset
triggerall=ishelper(1919822)
trigger1=enemy,alive=0&&roundstate>=3
trigger2=helper(1),var(42)=127783
sysvar(4)=0
ignorehitpause=1
[State 1110, ѓo]
type = Projectile
trigger1 = ishelper(1919822)&&!root,sysfvar(3)&&enemy,alive&&!root,numprojid(1919822)
triggerall=(root,var(41)=1)&&(enemy,name="ERESHKIGAL")
attr = SCA, AA,AT,AP
damage=(enemy,name!="Payasito a6")*enemy,lifemax/10
supermovetime = 999999
pausemovetime = 99999999
getpower = 10
animtype = Hard
pausetime = 0,12
offset = 0,0
velocity = 0,0
accel = 0,0.0
projID = 1919822
projanim=3600
projhitanim = -1
projremanim = -1
projscale = 1,1
projshadow = 0,0,0
projhits = 1
projmisstime = 1
postype=left
projpriority = 7
projremove=1
projremovetime=1+99*(helper(485000),sysvar(4)%12000>=6800)
projstagebound = 80
projheightbound = -640,1
guardflag = HA
hitflag = MAFD
priority = 7
sparkno = -1;2
sparkxy = 0,0
guard.sparkno = 40
hitsound =-1; s1,2
guardsound = -1;6,0
ground.type = High
ground.slidetime = 14
ground.hittime = 30
guard.hittime  = 30
guard.ctrltime = 30
air.hittime = 30
ground.velocity = 0,0
guard.hittime = 5
air.velocity = 0,0
air.juggle = 1
fall.recover = 0
persistent=256
IgnoreHitPause = 1
[State 1110, ѓo]
type = Projectile
trigger1=enemy,name="T-Zetsu"&&gametime%20=0
trigger1 = roundstate<=2&&ishelper(1919822)
trigger2=helper(485000),sysvar(4)=[42,46]
attr=SCA,AA,AT,AP 
damage=(enemy,name="T-Zetsu")*20
supermovetime = 99999999
pausemovetime = 99999999
getpower = 10
animtype = Hard
pausetime = 0,12
offset = 0,0
velocity = 0,0
accel = 0,0.4
projID = 1919810
projanim = 3600
hitonce = 0
projhitanim = -1
projremanim = -1
projscale = 1,1
fall.damage=ifelse((enemy,name!="T-Zetsu"),enemy,lifemax,0)
projshadow = 0,0,0
projhits = 1
projmisstime = 1
projremove=0
projpriority = 7
projremovetime = 20
postype=p2
projstagebound = 80
projheightbound = -640,1
guardflag = HA
hitflag = MAFD
priority = 7
sparkno = -1;2
sparkxy = 0,0
guard.sparkno = 40
hitsound =-1; s1,2
guardsound = -1;6,0
ground.type = High
ground.slidetime = 14
ground.hittime = 30
guard.hittime  = 30
guard.ctrltime = 30
air.hittime = 30
ground.velocity = 0,0
guard.hittime = 5
air.velocity = 0,-4
air.juggle = 1
envshake.time = 8
envshake.ampl = 6
envshake.freq = 100
fall.recover = 0
IgnoreHitPause = 1
[state a]
type=null
triggerall=ishelper(1919822)
trigger1=root,var(41)=1&&(var(25)=[0,1])||root,var(41)=0&&helper(485000),sysvar(4)<30000
trigger1=1||var(54):=-1+1*(roundstate=4&&root,sysvar(1)>1700)-2147483647*(helper(485000),sysvar(4)=[21000,29999])
trigger2=root,var(41)!=3&&(var(25)>1&&(helper(485000),sysvar(4)!=[2998,13000])||var(25)=0&&root,var(41)=0)&&(root,var(41)=0&&helper(485000),sysvar(4)>30000||root,var(41)=[1,2])
trigger2=1||var(54):=gametime+1
trigger3=root,var(41)=3
trigger3=1||var(54):=1-1*(enemy,name="SouSikiSanRetsuSya"&&!root,lose&&roundstate<2)
trigger4=root,var(41)=1&&helper(485000),sysvar(4)=[2998,16000]
trigger4=1||var(54):=1
ignorehitpause=1
[state a]
type=null
triggerall=ishelper(1919822)
trigger1=root,var(41)!=3&&!(var(25)=[0,1])
trigger1=1||var(56):=12004
trigger2=root,var(41)=1&&(var(25)=[0,1])
trigger2=1||var(56):=12004
trigger3=root,var(41)!=1&&(var(25)=[0,1])
trigger3=1||var(56):=12004
trigger4=root,var(41)=1&&(var(25)=4)
trigger4=1||var(56):=12004
trigger5=root,var(41)=2
trigger5=1||var(56):=12004
ignorehitpause=1
[state b]
type=null
trigger1=ishelper(1919822)&&enemy,name="ERESHKIGAL"
trigger1=1||var(55):=5147
ignorehitpause=1
[state b]
type=null
trigger1=ishelper(1919822)&&root,var(41)&&var(25)=[0,1]
trigger1=1||var(49):=var(49)+1
ignorehitpause=1
[state b]
type=null
triggerall=ishelper(1919822)&&enemy,name!="ERESHKIGAL"
trigger1=root,var(41)!=3&&(var(25)=[0,1])&&helper(485000),sysvar(4)<11000
trigger1=1||var(55):=5150
trigger2=root,var(41)!=3&&helper(485000),sysvar(4)%100<65&&!(root,var(41)!=3&&(var(25)=[0,1])&&helper(485000),sysvar(4)<11000)&&root,hitpausetime&&helper(485000),sysvar(4)<30000
trigger2=1||var(55):=135135-123135*((var(25)=[0,1])&&(helper(485000),sysvar(4)<11000||root,var(41)!=1))
trigger3=root,var(41)!=3&&helper(485000),sysvar(4)%100>=65&&!(root,var(41)!=3&&(var(25)=[0,1])&&helper(485000),sysvar(4)<11000)&&root,hitpausetime&&helper(485000),sysvar(4)<30000
trigger3=1||var(55):=145145-133145*((var(25)=[0,1])&&(helper(485000),sysvar(4)<11000||root,var(41)!=1))
trigger4=helper(485000),sysvar(4)>30000
trigger4=1||var(55):=12004
ignorehitpause=1
[state ]
type=varset
trigger1=1
sysfvar(2)=ifelse(roundstate<2||roundstate=4||!(root,var(48)=[900,1200]),(root,var(11)&3840)/256-1,-2)
ignorehitpause=1
[state LŋL^]
type=varset
trigger1=ishelper(1919822)
var(8)=ifelse(enemy,life=enemy,lifemax,var(8)+1,0)
ignorehitpause=1
[State 77777, wp[AjύX]
type = ChangeAnim
trigger1 = ishelper(1919822)&&helper(1),var(41)
value = 1
elem = 1
ignorehitpause = 1
supermovetime = 9999999999
pausemovetime = 9999999999
[State 196, ]
type = AssertSpecial
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,Sysfvar(3)&&!root,var(41)
trigger1 = numhelper(1919822)=1
trigger1 = helper(485000),sysvar(4)<75
trigger2 = helper(1),anim=5920
trigger3 = (root,var(11)&3840)/256=6
trigger4 = helper(1),var(41)=0
trigger5=enemy,name="T-Zetsu"||helper(1),anim=127783&&helper(1),animelemtime(5)=[1,786]
trigger6=helper(485000),sysvar(4)<9999&&(helper(1),var(46)!=999999||helper(1),var(42)!=127783)
flag = Invisible
[State 77777, wp[AjύX]
type = ChangeAnim
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1
trigger1 = helper(1),SelfAnimExist(helper(1),Anim)
value = helper(1),Anim
elem = helper(1),AnimElemNo(0)
ignorehitpause = 1
supermovetime = 9999999999
pausemovetime = 9999999999
[state ];Ƃ肠̔ȂAjɁ@KvɉĕύX
type=changeanim
trigger1 = ishelper(1919822)&&helper(1),var(41)&&root,sysvar(3)
value=10001
ignorehitpause=1
[State 77777, wp[] 
type = AssertSpecial     
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1
flag = NoShadow
ignorehitpause = 1
supermovetime = 9999999999
pausemovetime = 9999999999      
[State 77777, őO]
type = sprpriority              
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1
value = 4
ignorehitpause=1
[State 77777, 蓮쒆G]
type = Nothitby              
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1 
value = SCA                 
time = -1    
ignorehitpause = 1
supermovetime = 9999999999
pausemovetime = 9999999999     
[State 77777, wp[Ǐ]]
type = posset
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)&&helper(485000),sysvar(4)=[1700,3500]
X=enemy,pos x
Y=enemy,pos Y
ignorehitpause = 1
[State 77777, wp[Ǐ]]
type = posset
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)&&helper(485000),sysvar(4)!=[1700,3500]
trigger1 = numhelper(1919822)=1&&!(helper(1),anim=1||helper(1),anim=3600)
X=helper(1),pos X
Y=helper(1),pos Y
ignorehitpause = 1
[State 77777, wp[Ǐ]]
type = null;Bindtoroot
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)&&helper(485000),sysvar(4)!=[1700,3500]
trigger1 = numhelper(1919822)=1&&!(helper(1),anim=1||helper(1),anim=3600)
pos = 0, 0
ignorehitpause = 1
supermovetime = 9999999999
pausemovetime = 9999999999      
[State 77777, ɂ]
type = Trans
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1
trans = AddAlpha
alpha = 256 - 90*(Gametime%3), 90*(Gametime%3)
ignorehitpause = 1
supermovetime = 9999999999
pausemovetime = 9999999999
[State 77777, g\]
type = AngleDraw
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1&&(root,var(11)&3840)/256!=6
scale = 1 + 0.085*(Gametime%3), 1 + 0.065*(Gametime%3)
ignorehitpause = 1
supermovetime = 9999999999
pausemovetime = 9999999999
[State 77777];ʊOɏo悤ɂȂ
type = ScreenBound
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1
value = 0
movecamera = 0,0
ignorehitpause = 1
supermovetime = 9999999999
pausemovetime = 9999999999
[State 77777]
type = Turn
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1
trigger1 = Facing != helper(1),Facing
[state 444]
type = PlayerPush
trigger1 = ishelper(1919822)&&helper(1),var(41)&&!root,sysvar(3)
trigger1 = numhelper(1919822)=1
value = 0
IgnoreHitPause = 1
[state ,t[1]
type = Projectile
Trigger1=root,var(41)=0&&(helper(485000),sysvar(4)=[420,530])
triggerall = helper(485000),sysvar(4)>60&&var(1)
projID = 1
projanim = 298181
attr = SCA, AA, AP, AT
ground.type=none
air.type=none
projhits = 10
hitflag = MADF
priority=7
numhits= 0
postype=p2
sparkno = -1
p2stateno=-1
p2getp1state=1
offset=0,-10
hitonce = 0
projremove = 1
projremovetime = 1
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[1]
type = Projectile
Trigger1=root,var(41)=5
triggerall = helper(485000),sysvar(4)>60&&var(1)&&gametime%10=0
projID = 1
projanim = 298181
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* 0
ground.type=none
air.type=none
projhits = 10
hitflag = MADF
priority=7
numhits= 0
postype=p2
sparkno = -1
p2stateno=-1
p2getp1state=1
offset=0,-10
hitonce = 0
projremove = 1
projremovetime = 1
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state 993]
type =selfstate
trigger1 = root,var(41)=3&&enemy,name="SouSikiSanRetsuSya"
value = 5150
persistent=256
ignorehitpause = 1
[state 993]
type =selfstate
trigger1 = !(floor(helper(42702),fvar(3))>3000&&enemy,life=enemy,lifemax&&helper(485000),sysvar(4)=[5000,6001])
value = stateno+1+2*(root,var(41)%11=0&&(var(45)=181882||roundstate>=2))
persistent=256
ignorehitpause = 1
[statedef 20000001]
[State 1110, ѓo]
type = Projectile
trigger1 = ishelper(1919822)&&!root,sysfvar(3)&&enemy,alive
triggerall=(root,var(41)=1)&&(enemy,name="VEGASTAR")
attr = SCA, AA,AT,AP
damage=(enemy,name!="Payasito a6")*7777777;ceil(((enemy,const(data.defence)*0.01)*enemy,lifemax*(0.001*(7777777))))
supermovetime = 999999
pausemovetime = 99999999
getpower = 10
animtype = Hard
pausetime = 0,12
offset = (enemy,pos X),(enemy,pos Y-20)
velocity = 0,0
accel = 0,0.0
projID = 1919822
projanim=3600
projhitanim = -1
projremanim = -1
projscale = 1,1
projshadow = 0,0,0
projhits = 1
projmisstime = 1
postype=left
projpriority = 7
projremove=1
projremovetime=1+99*(helper(485000),sysvar(4)%12000>=6800)
projstagebound = 80
projheightbound = -640,1
guardflag = HA
hitflag = MAFD
priority = 7
sparkno = -1;2
sparkxy = 0,0
guard.sparkno = 40
hitsound =-1; s1,2
guardsound = -1;6,0
ground.type = High
ground.slidetime = 14
ground.hittime = 30
guard.hittime  = 30
guard.ctrltime = 30
air.hittime = 30
ground.velocity = 0,0
guard.hittime = 5
air.velocity = 0,0
air.juggle = 1
fall.recover = 0
persistent=256
IgnoreHitPause = 1
[state ^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=1
Varvar(2)=1
ignorehitpause=1
[state 993]
type =changestate
trigger1 = enemy,name="ERESHKIGAL"||enemy,name="VEGASTAR"||enemy,name="C-Kill"||enemy,name="T-Zetsu"
value = 5150
ignorehitpause = 1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=1&&var(26)>0
var(26)=-1
ignorehitpause=1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=1&&enemy,life=0&&enemy,alive=1
var(15)=1
ignorehitpause=1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=1&&!(enemy,life=0&&enemy,alive=1)&&var(15)
var(15)=-1
ignorehitpause=1
[state Ԋu^C}[]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=1&&var(15)>500&&root,var(48)>8000
var(15)=0
ignorehitpause=1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=1&&var(35)>enemy,life&&var(25)%2=0&&var(20)>0
var(28)=1
ignorehitpause=1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=1&&sysvar(1)&&root,var(41)=1&&var(35)<=enemy,life
var(48)=1
ignorehitpause=1
[state Ԋu^C}[]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=1&&sysvar(1)=0&&root,var(41)=1
var(48)=0
ignorehitpause=1
[state Ԋu^C}[]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=1&&root,var(41)=1&&(var(38)>500||var(35)<=enemy,life&&var(28)<100)
var(28)=0
ignorehitpause=1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=1&&var(28)>100&&root,var(41)=1
var(38)=1
ignorehitpause=1
[state Ԋu^C}[]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=1&&var(28)<=100&&root,var(41)=1
var(38)=0
ignorehitpause=1
[state LŋL^]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=1&&root,var(41)=1&&var(48)<=600
trigger1=enemy,life-var(29)<=-(enemy,lifemax/10)&&enemy,life!=enemy,lifemax-gametime%enemy,lifemax
sysvar(1)=var(21)
ignorehitpause=1
[state LŋL^]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=1&&root,var(41)=1&&var(48)>600&&(helper(485000),sysvar(4)<12000||enemy,life>=enemy,lifemax/10)
sysvar(1)=0
ignorehitpause=1
[state LŋL^]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=1&&root,var(41)=1&&enemy,life<enemy,lifemax/10
var(52)=1
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=1&&root,var(41)=1
trigger1=sysvar(2)%(300+100*(var(25)%2=1))=0&&enemy,life>=var(29)&&!sysvar(1)
trigger1=1||var(20):=var(20)+1
trigger2=var(20)>=5+3*(var(25)%2)&&var(25)<=2
trigger2=1||var(20):=0*(var(25):=var(25)+1)
trigger3=var(20)>=5+4*(var(25)=3)&&var(25)=2
trigger3=1||var(20):=0*(var(25):=var(25)+1)
trigger4=var(20)>=5+5*(var(25)%2)&&var(25)=[3,4]
trigger4=1||var(20):=0*(var(25):=var(25)+1)
trigger5=var(20)>=5+6*(var(25)%2)&&var(25)>=5
trigger5=1||var(20):=0*(var(25):=var(25)+1)
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=1
trigger1=roundstate=2&&var(58)>20&&(root,var(48)=[80,200])&&enemy,stateno!=[5000,5110]
trigger1=1||var(25):=2
ignorehitpause=1
[state ]
type=null
trigger1=1||var(58):=ifelse(enemy,ctrl||(enemy,stateno=[5000,5110]),0,var(58)+1)
[state _[W&͈͎w]
type=null
trigger1=sysvar(2)%(300+100*(var(25)%2))=0||roundstate<2
trigger1=1||var(29):=enemy,life
ignorehitpause=1
[state ]m]
type=null
triggerall=root,var(41)=1
trigger1=sysvar(2)%2
trigger1=1||var(35):=enemy,life
ignorehitpause=1
[state C]
type=null
triggerall=root,var(41)=1
trigger1=!(var(28)>100&&var(38)<=500)
trigger1=1||var(27):=0
ignorehitpause=1
[state C]
type=null
triggerall=root,var(41)=1
trigger1=(var(28)>100&&var(38)<=500)
trigger1=1||var(27):=1
ignorehitpause=1
[state Ԋu]
type=null
triggerall=root,var(41)=1
trigger1=var(27)
trigger1=1||var(26):=1
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=1
trigger1=1||var(23):=ifelse(helper(485000),sysvar(4)<2500&&var(25)<3||enemy,name="Luna Himeki.Rx",3343232,298181)
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=1
trigger1=var(23)=298181&&sysvar(2)%40=0&&enemy,life>=var(29)
trigger1=1||var(22):=1
trigger2=var(23)=3343232&&sysvar(2)%40=0&&enemy,life>=var(29)
trigger2=1||var(22):=0
ignorehitpause=1
[state Ԋu]
type=null
triggerall=root,var(41)=1
trigger1=var(35)-enemy,life>enemy,life*0.4
trigger1=var(34):=var(34)+1
ignorehitpause=1
[state ]
type=null
triggerall=root,var(41)=1
trigger1=var(34)=6
trigger1=var(20)>0&&var(25)=0
trigger1=1||var(20):=0
trigger2=(var(34)>6||var(25)>1)&&var(34)%4=3
trigger2=1||var(20):=var(20)+1
ignorehitpause=1
[state ]
type=null
triggerall=root,var(41)=1
trigger1=var(34)=6
trigger1=var(20)=0&&var(25)=0
trigger1=1||var(25):=1
ignorehitpause=1
[state ]
type=null
trigger1=var(34)%4=3
trigger1=1||var(34):=var(34)+1
ignorehitpause=1
[State 1110, ѓo]
type = Projectile
trigger1 = ishelper(1919822)&&!root,sysfvar(3)&&enemy,alive&&enemy,name!="Luna Himeki.Rx"
trigger1=(root,var(41)=1)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"
triggerall=root,numprojid(1919822)<1&&(var(26)=0||var(25)=0&&var(20)<2)
triggerall=1
trigger1=var(25)%2=0
trigger1=1||var(21):=ceil(((enemy,const(data.defence)*0.01)*enemy,lifemax*(0.001*(250+random%950))))
trigger2=enemy,name="Luna Himeki.Rx"&&root,var(41)
trigger2=1||var(21):=enemy,life-50
attr = SCA, AA,AT,AP
damage=(enemy,name!="Payasito a6")*var(21)
supermovetime = 999999
pausemovetime = 99999999
getpower = 10
animtype = Hard
pausetime = 0,12
postype=p2
offset=enemy,pos x,enemy,pos y-20
velocity = 0,0
accel = 0,0.0
projID = 1919822
projanim=var(23)
projhitanim = -1
projremanim = -1
projscale = 1,1
projshadow = 0,0,0
projhits = 1
projmisstime = 1
postype=left
projpriority = 7
projremove=1
projremovetime=1+15*(!var(25))
projstagebound = 80
projheightbound = -640,1
guardflag = HA
hitflag = MAFD
priority = 7
sparkno = -1;2
sparkxy = 0,0
guard.sparkno = 40
hitsound =-1; s1,2
guardsound = -1;6,0
ground.type = High
ground.slidetime = 14
ground.hittime = 30
guard.hittime  = 30
guard.ctrltime = 30
air.hittime = 30
ground.velocity = 0,0
guard.hittime = 5
air.velocity = 0,0
air.juggle = 1
fall.recover = 0
IgnoreHitPause = 1
[state U]
type=projectile
triggerall=(root,numprojid(456565)<1&&(helper(485000),sysvar(4)<=2500||(var(25)=5&&var(20)=2))||root,numprojid(456565)<10&&helper(485000),sysvar(4)>2500&&!(var(25)=5&&var(20)=2))
triggerall=(var(26)=0)&&root,var(41)=1&&var(25)%2=1
triggerall=enemy,name!="Luna Himeki.Rx"
trigger1=var(20)=3
trigger1=1||var(21):=random+1+58000*(root,stateno=0)
trigger2=var(20)=1
trigger2=1||var(21):=enemy,lifemax/5-1*(random%2)+58000*(root,stateno=0)
trigger3=var(20)=2
trigger3=1||var(21):=40+random%10+58000*(root,stateno=0)
trigger4=var(20)=8
trigger4=1||var(21):=1+random%10+58000*(root,stateno=0)
trigger5=var(20)=0
trigger5=1||var(21):=90+random%10+58000*(root,stateno=0)
trigger6=var(20)=6
trigger6=1||var(21):=ifelse(ceil(enemy,life/10)=0,1,ceil(enemy,life/10))+58000*(root,stateno=0)
trigger7=var(20)=4
trigger7=1||var(21):=100+random%500+58000*(root,stateno=0)
trigger8=var(20)=7
trigger8=1||var(21):=enemy,life-1+58000*(root,stateno=0)
trigger8=var(20)=9
trigger8=1||var(21):=20+58000*(root,stateno=0)
trigger9=var(20)=5
trigger9=1||var(21):=1+58000*(root,stateno=0)
attr=SCA,AA,AT,AP
hitflag=MAFD
guardflag=MA
sparkno = -1
numhits=0
damage=(enemy,name!="Payasito a6")*var(21),var(21)
getpower=0,0
givepower=0,0
animtype=Light
postype=p2
projremove=0
offset=enemy,pos x,enemy,pos y-20
projid=456565
projpriority=2147483647
supermovetime=2147483647
pausemovetime=2147483647
projedgebound=16777216
projstagebound=16777216
projheightbound=-16777216,16777216
projanim=var(23)
projremovetime=1+90*(var(25)=4)
ignorehitpause=1
[state Ԋu]
type=null
triggerall=((var(25)=[0,1])&&helper(485000),sysvar(4)<2500||(sysvar(1)&&var(28)>100&&var(38)<=500&&var(20)>=1))&&root,var(41)=1
trigger1=var(26)=0&&gametime%15=0||var(27)
trigger1=1||var(26):=15
ignorehitpause=1
[state Ԋu]
type=null
triggerall=var(25)=5&&var(20)=2&&root,var(41)=1
trigger1=var(26)=0&&gametime%31=0
trigger1=1||var(26):=31
ignorehitpause=1
[state 993]
type =selfstate
trigger1 = root,var(41)=1
value = 5150
persistent=256
ignorehitpause = 1
[state 993]
type =selfstate
trigger1 = root,var(41)=3
value = stateno+1
persistent=256
ignorehitpause = 1
[statedef 20000002]
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=3&&var(26)>0
var(26)=-1
ignorehitpause=1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=3&&var(35)>enemy,life&&var(25)%2=0&&var(20)>0
var(28)=1
ignorehitpause=1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=3&&sysvar(1)&&root,var(41)=3&&var(35)<=enemy,life
var(48)=1
ignorehitpause=1
[state Ԋu^C}[]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=3&&sysvar(1)=0&&root,var(41)=3
var(48)=0
ignorehitpause=1
[state Ԋu^C}[]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=3&&root,var(41)=3&&(var(38)>500||var(35)<=enemy,life&&var(28)<100)
var(28)=0
ignorehitpause=1
[state Ԋu^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=3&&var(28)>100&&root,var(41)=3
var(38)=1
ignorehitpause=1
[state Ԋu^C}[]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=3&&var(28)<=100&&root,var(41)=3
var(38)=0
ignorehitpause=1
[state ^C}[]
type=varadd
trigger1=ishelper(1919822)&&root,var(41)=3&&root,var(41)=3
Varvar(2)=1
ignorehitpause=1
[state LŋL^]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=3&&root,var(41)=3&&var(48)<=600
trigger1=enemy,life-var(29)<=-(enemy,lifemax/10)&&enemy,life!=enemy,lifemax-gametime%enemy,lifemax
sysvar(1)=var(21)
ignorehitpause=1
[state LŋL^]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=3&&root,var(41)=3&&var(48)>600&&(helper(485000),sysvar(4)<12000||enemy,life>=enemy,lifemax/10)
sysvar(1)=0
ignorehitpause=1
[state LŋL^]
type=varset
trigger1=ishelper(1919822)&&root,var(41)=3&&root,var(41)=3&&enemy,life<enemy,lifemax/10
var(52)=1
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=3&&root,var(41)=3&&enemy,life!=0
trigger1=sysvar(2)%(300+300*(var(25)%2=1))=0&&enemy,life>=var(29)&&!sysvar(1)
trigger1=1||var(20):=var(20)+1
trigger2=var(20)>=5+3*(var(25)%2)&&var(25)<=2
trigger2=1||var(20):=0*(var(25):=var(25)+1)
trigger3=var(20)>=5+4*(var(25)=3)&&var(25)=2
trigger3=1||var(20):=0*(var(25):=var(25)+1)
trigger4=var(20)>=5+5*(var(25)%2)&&var(25)=[3,4]
trigger4=1||var(20):=0*(var(25):=var(25)+1)
trigger5=var(20)>=5+6*(var(25)%2=0)&&var(25)>5
trigger5=1||var(20):=0*(var(25):=var(25)+1)
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=3
trigger1=roundstate=2&&enemy,ctrl=0&&(root,var(48)=[50,110])&&enemy,stateno!=[5000,5110]
trigger1=1||var(25):=2
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=3&&enemy,life!=0
trigger1=sysvar(2)%(300+1500*(var(25)%2))=0
trigger1=1||var(29):=enemy,life
ignorehitpause=1
[state ]m]
type=null
triggerall=root,var(41)=3
trigger1=sysvar(2)%2
trigger1=1||var(35):=enemy,life
ignorehitpause=1
[state C]
type=null
triggerall=root,var(41)=3
trigger1=!(var(28)>100&&var(38)<=500)
trigger1=1||var(27):=0
ignorehitpause=1
[state C]
type=null
triggerall=root,var(41)=3
trigger1=(var(28)>100&&var(38)<=500)
trigger1=1||var(27):=1
ignorehitpause=1
[state Ԋu]
type=null
triggerall=root,var(41)=3
triggerall=root,var(41)=3
trigger1=var(27)
trigger1=1||var(26):=1
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=3
trigger1=1||var(23):=ifelse(helper(485000),sysvar(4)<4000&&var(25)=0||enemy,name="Luna Himeki.Rx",3343232,298182)
ignorehitpause=1
[state _[W&͈͎w]
type=null
triggerall=root,var(41)=3
trigger1=var(23)=298182&&sysvar(2)%40=0&&enemy,life>=var(29)
trigger1=1||var(22):=1
trigger2=var(23)=3343232&&sysvar(2)%40=0&&enemy,life>=var(29)
trigger2=1||var(22):=0
ignorehitpause=1
[state Ԋu]
type=null
triggerall=root,var(41)=3
trigger1=var(35)-enemy,life>enemy,life*0.4
trigger1=var(34):=var(34)+1
ignorehitpause=1
[state ]
type=null
triggerall=root,var(41)=3
trigger1=var(34)=6
trigger1=var(20)>0&&var(25)=0
trigger1=1||var(20):=0
ignorehitpause=1
[state ]
type=null
triggerall=root,var(41)=3
trigger1=var(34)=6
trigger1=var(20)=0&&var(25)=0
trigger1=1||var(25):=1
ignorehitpause=1
[State 1110, ѓo]
type = Projectile
trigger1 = ishelper(1919822)&&!root,sysfvar(3)&&enemy,alive&&enemy,name!="Luna Himeki.Rx"&&helper(485000),sysvar(4)<36000
trigger1=(root,var(41)=3)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"
triggerall=(root,numprojid(456565)<1&&var(25)>4||root,numprojid(456565)<20&&var(25)<=4)&&(var(26)=0)&&root,var(41)=3&&var(25)%2=0
trigger1=var(25)%2=0
trigger1=1||var(21):=56000+4*random
trigger2=enemy,name="Luna Himeki.Rx"&&root,var(41)
trigger2=1||var(21):=enemy,life-50
attr = SCA, AA,AT,AP
damage=(enemy,name!="Payasito a6")*var(21)
supermovetime = 999999
pausemovetime = 99999999
getpower = 10
animtype = Hard
pausetime = 0,12
postype=p2
offset=enemy,pos x,enemy,pos y-20
velocity = 0,0
accel = 0,0.0
projID = 1919822
projanim=var(23)
projhitanim = -1
projremanim = -1
projscale = 1,1
projshadow = 0,0,0
projhits = 1
projmisstime = 1
postype=left
projpriority = 7
projremove=1
projremovetime=1+15*(!var(25))
projstagebound = 80
projheightbound = -640,1
guardflag = HA
fall.damage=ifelse(gametime%6000<3000,enemy,lifemax,-random%777)*(var(25)>3)
fall=1
hitflag = MAFD
priority = 7
sparkno = -1;2
sparkxy = 0,0
guard.sparkno = 40
hitsound =-1; s1,2
guardsound = -1;6,0
ground.type = High
ground.slidetime = 14
ground.hittime = 30
guard.hittime  = 30
guard.ctrltime = 30
air.hittime = 30
ground.velocity = 0,0
guard.hittime = 5
air.velocity = 0,0
air.juggle = 1
fall.recover = 0
IgnoreHitPause = 1
[state U]
type=projectile
triggerall=(root,numprojid(456565)<1&&var(25)>4||root,numprojid(456565)<20&&var(25)<=4)&&(var(26)=0)&&root,var(41)=3&&var(25)%2=1
triggerall=enemy,name!="Luna Himeki.Rx"&&helper(485000),sysvar(4)<36000
trigger1=var(20)=3
trigger1=1||var(21):=random+1
trigger2=var(20)=1
trigger2=1||var(21):=100000000+(random%1000+1)*(random%1000+1)
trigger3=var(20)=0
trigger3=1||var(21):=58000+(random%1000)
trigger4=var(20)=8
trigger4=1||var(21):=1+random%10
trigger5=var(20)=2
trigger5=1||var(21):=90+random%10
trigger6=var(20)=5
trigger6=1||var(21):=10000+10*(random%1000+1)
trigger7=var(20)=6
trigger7=1||var(21):=58000+(random%1000)
trigger8=var(20)=7
trigger8=1||var(21):=root,var(23)
trigger8=var(20)=9
trigger8=1||var(21):=root,var(24)
trigger9=var(20)=4
trigger9=1||var(21):=root,var(25)
attr=SCA,AA,AT,AP
hitflag=MAFD
guardflag=MA
sparkno = -1
numhits=0
damage=(enemy,name!="Payasito a6")*var(21),var(21)
getpower=0,0
givepower=0,0
animtype=Light
postype=p2
projremove=0
offset=enemy,pos x,enemy,pos y-20
projid=456565
projpriority=2147483647
fall.damage=ifelse(gametime%6000<3000,enemy,lifemax,-random%777)*(var(25)>3)
supermovetime=2147483647
pausemovetime=2147483647
projedgebound=16777216
projstagebound=16777216
projheightbound=-16777216,16777216
projanim=var(23)
projremovetime=1+90*(var(25)=4)
ignorehitpause=1
[state Ԋu]
type=null
triggerall=(sysvar(1)&&var(28)>100&&var(38)<=500&&var(20)>=1)&&root,var(41)=3
trigger1=var(26)=0&&gametime%(15+75*((var(25)>4)&&var(25)%2=0))=0||var(27)
trigger1=1||var(26):=15+75*((var(25)>4)&&var(25)%2=0)
ignorehitpause=1
[State ]
type=varset
trigger1=ishelper(1919822)&&root,var(48)<1&&roundstate>=1
trigger1=(root,var(11)&3840)/256=1||((root,var(11)&3840)/256=[4,5])
sysfvar(3)=1
ignorehitpause=1
[State ]
type=varset
trigger1=ishelper(1919822)&&root,var(48)=2
trigger1=!((root,var(11)&3840)/256=1||((root,var(11)&3840)/256=[4,5]))
sysfvar(3)=0
ignorehitpause=1
[state 993]
type =selfstate
trigger1 = root,var(41)=3
value = 5150
ignorehitpause = 1
[statedef 20000003]
[State ]
type=varset
trigger1=ishelper(1919822)
var(37)=random%2
ignorehitpause=1
[state ]
type = varset
trigger1 = ishelper(1919822)&&helper(1),var(41)			;̃evł͖{݂̂̂Ɏw肵Ă܂AKXςĂ
var(9) = (var(9)|1) - 1
ignorehitpause = 1
[state ]
type = varset
triggerall = ishelper(1919822)&&helper(1),var(41)
trigger1 = root,var(48)>22000&&gametime%6=[0,2]
var(9) = (var(9)|1)
ignorehitpause = 1
;L2XeRŃI[o[t[́}𒲐Ă܂B
;evł̓fobOpgametimeœKɐ؂ւĂ܂ALɍ킹ēKX؂ւĂB
;rbgłقkł̂łĂ܂AMȂ01ŔfOKłB
;̏ꍇ͉̋Lq(var(9)&1)ϊĂ
[state ]						;ϐZbgƁALqʈk̂߂defenceϐĂ܂
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = numenemy
trigger1 = 1 || var(1) := var(2) := var(3) := var(4) := var(5) := var(6) := var(7) := 0
trigger1 = 1 || var(0) := enemy,const(data.defence)		;^bOΉĂȂ̂ŁAꍇ͎g̎ōsĂ
ignorehitpause = 1
[state 1~99̍U]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = helper(485000),sysvar(4)>60&&var(0) = [1,99]
trigger1 = var(0) = 1
trigger1 = 1 || var(1) := -579820584 + (var(9)&1)
trigger1 = 1 || var(2) := -2
trigger1 = 1 || var(3) := -2
trigger2 = var(0) = 2
trigger2 = 1 || var(1) := 2018634631 + (var(9)&1)
trigger2 = 1 || var(2) := 85899345
trigger2 = 1 || var(3) := -2
trigger3 = var(0) = 3
trigger3 = 1 || var(1) := -64424513 + (var(9)&1)
trigger3 = 1 || var(2) := 3
trigger3 = 1 || var(3) := -4
trigger4 = var(0) = 4
trigger4 = 1 || var(1) := -2147483625 + (var(9)&1)
trigger4 = 1 || var(2) := -257698035
trigger4 = 1 || var(3) := -85899345
trigger4 = 1 || var(4) := 171798662
trigger5 = var(0) = 5
trigger5 = 1 || var(1) := -1288490184 + (var(9)&1)
trigger5 = 1 || var(2) := -536870910
trigger5 = 1 || var(3) := -107374182
trigger5 = 1 || var(4) := 107374172
trigger6 = var(0) = 6
trigger6 = 1 || var(1) := -128849019
trigger6 = 1 || var(2) := -7 + (var(9)&1)
trigger7 = var(0) = 7
trigger7 = 1 || var(1) := -150323855 + (var(9)&1)
trigger7 = 1 || var(2) := -4
trigger8 = var(0) = 8
trigger8 = 1 || var(1) := -171798692 + (var(9)&1)
trigger8 = 1 || var(2) := -2
trigger9 = var(0) = 9
trigger9 = 1 || var(1) := -193273528 + (var(9)&1)
trigger9 = 1 || var(2) := -10
trigger10 = var(0) = 10
trigger10 = 1 || var(1) := -429496729
trigger10 = 1 || var(2) := 214748363 + (var(9)&1)
trigger11 = var(0) = 11
trigger11 = 1 || var(1) := -236223201 + (var(9)&1)
trigger11 = 1 || var(2) := -4
trigger11 = 1 || var(3) := -2
trigger12 = var(0) = 12
trigger12 = 1 || var(1) := -257698037 + (var(9)&1)
trigger12 = 1 || var(2) := -13
trigger13 = var(0) = 13
trigger13 = 1 || var(1) := 279172880 + (var(9)&1)
trigger13 = 1 || var(2) := 1
trigger13 = 1 || var(3) := 1
trigger14 = var(0) = 14
trigger14 = 1 || var(1) := -300647704 + (var(9)&1)
trigger14 = 1 || var(2) := -12
trigger15 = var(0) = 15
trigger15 = 1 || var(1) := -644245100
trigger15 = 1 || var(2) := -644245099 + (var(9)&1)
trigger15 = 1 || var(3) := 322122532
trigger16 = var(0) = 16
trigger16 = 1 || var(1) := 343597412 + (var(9)&1)
trigger16 = 1 || var(2) := -18
trigger16 = 1 || var(3) := -9
trigger16 = 1 || var(4) := -5
trigger17 = var(0) = 17
trigger17 = 1 || var(1) := 365072219
trigger17 = 1 || var(2) := 8 + (var(9)&1)
trigger18 = var(0) = 18
trigger18 = 1 || var(1) := 386547056
trigger18 = 1 || var(2) := 13 + (var(9)&1)
trigger18 = 1 || var(3) := 1
trigger18 = 1 || var(4) := 1
trigger19 = var(0) = 19
trigger19 = 1 || var(1) := 408021895
trigger19 = 1 || var(2) := 1
trigger19 = 1 || var(3) := 1
trigger19 = 1 || var(4) := (var(9)&1)
trigger20 = var(0) = 20
trigger20 = 1 || var(1) := -1146483647 + (var(9)&1)
trigger20 = 1 || var(2) := 716986916
trigger21 = var(0) = 21
trigger21 = 1 || var(1) := 450971566 + (var(9)&1)
trigger21 = 1 || var(2) := 2
trigger21 = 1 || var(3) := 2
trigger22 = var(0) = 22
trigger22 = 1 || var(1) := 472446401 + (var(9)&1)
trigger22 = 1 || var(2) := 6
trigger23 = var(0) = 23
trigger23 = 1 || var(1) := 493921238 + (var(9)&1)
trigger23 = 1 || var(2) := 8
trigger23 = 1 || var(3) := 2
trigger24 = var(0) = 24
trigger24 = 1 || var(1) := 515396075 + (var(9)&1)
trigger24 = 1 || var(2) := 20
trigger25 = var(0) = 25
trigger25 = 1 || var(1) := -536870911 + (var(9)&1)
trigger25 = 1 || var(2) := -536870911
trigger25 = 1 || var(3) := -536870911
trigger25 = 1 || var(4) := 1073741817
trigger26 = var(0) = 26
trigger26 = 1 || var(1) := 558345748 + (var(9)&1)
trigger26 = 1 || var(2) := 16
trigger27 = var(0) = 27
trigger27 = 1 || var(1) := 579820600 + (var(9)&1)
trigger27 = 1 || var(2) := -7
trigger28 = var(0) = 28
trigger28 = 1 || var(1) := 601295421 + (var(9)&1)
trigger28 = 1 || var(2) := 6
trigger29 = var(0) = 29
trigger29 = 1 || var(1) := 622770257 + (var(9)&1)
trigger29 = 1 || var(2) := 11
trigger30 = var(0) = 30
trigger30 = 1 || var(1) := 644245131 + (var(9)&1)
trigger30 = 1 || var(2) := -25
trigger30 = 1 || var(3) := 2
trigger31 = var(0) = 31
trigger31 = 1 || var(1) := 665719929 + 4*(var(9)&1)
trigger31 = 1 || var(2) := -8
trigger31 = 1 || var(3) := 2
trigger31 = 1 || var(4) := 2
trigger32 = var(0) = 32
trigger32 = 1 || var(1) := 687194767 + (var(9)&1)
trigger33 = var(0) = 33
trigger33 = 1 || var(1) := 708669600 + (var(9)&1)
trigger33 = 1 || var(2) := 27
trigger33 = 1 || var(3) := -18
trigger34 = var(0) = 34
trigger34 = 1 || var(1) := 730144439 + (var(9)&1)
trigger34 = 1 || var(2) := 15
trigger35 = var(0) = 35
trigger35 = 1 || var(1) := 751619276 + (var(9)&1)
trigger35 = 1 || var(2) := -19
trigger36 = var(0) = 36
trigger36 = 1 || var(1) := 773094116
trigger36 = 1 || var(2) := 27 + (var(9)&1)
trigger36 = 1 || var(3) := -2
trigger37 = var(0) = 37
trigger37 = 1 || var(1) := 794568949 + (var(9)&1)
trigger37 = 1 || var(2) := -18
trigger38 = var(0) = 38
trigger38 = 1 || var(1) := 816043779 + (var(9)&1)
trigger38 = 1 || var(2) := 13
trigger38 = 1 || var(3) := 2
trigger39 = var(0) = 39
trigger39 = 1 || var(1) := 837518623 + (var(9)&1)
trigger39 = 1 || var(2) := -30
trigger40 = var(0) = 40
trigger40 = 1 || var(1) := 858993645
trigger40 = 1 || var(2) := -187
trigger40 = 1 || var(3) := -2 + 3*(var(9)&1)
trigger41 = var(0) = 41
trigger41 = 1 || var(1) := 880468295
trigger41 = 1 || var(2) := -22
trigger42 = var(0) = 42
trigger42 = 1 || var(1) := 901943120 + (var(9)&1)
trigger42 = 1 || var(2) := 20
trigger43 = var(0) = 43
trigger43 = 1 || var(1) := 923417971 + (var(9)&1)
trigger43 = 1 || var(2) := 30
trigger44 = var(0) = 44
trigger44 = 1 || var(1) := 944892806
trigger44 = 1 || var(2) := 8
trigger45 = var(0) = 45
trigger45 = 1 || var(1) := 966367591 + (var(9)&1)
trigger45 = 1 || var(2) := 4
trigger46 = var(0) = 46
trigger46 = 1 || var(1) := 987842507 + (var(9)&1)
trigger46 = 1 || var(2) := -12
trigger47 = var(0) = 47
trigger47 = 1 || var(1) := 1009317309 + (var(9)&1)
trigger47 = 1 || var(2) := 12
trigger48 = var(0) = 48
trigger48 = 1 || var(1) := 1030792150 + (var(9)&1)
trigger48 = 1 || var(2) := 40
trigger49 = var(0) = 49
trigger49 = 1 || var(1) := 1052266977 + (var(9)&1)
trigger49 = 1 || var(2) := 20
trigger50 = var(0) = 50
trigger50 = 1 || var(1) := 1073741824
trigger50 = 1 || var(2) := -2 + (var(9)&1)
trigger51 = var(0) = 51
trigger51 = 1 || var(1) := 1095216638 - (var(9)&1)
trigger51 = 1 || var(2) := 21
trigger52 = var(0) = 52
trigger52 = 1 || var(1) := 1116691407 + (var(9)&1)
trigger52 = 1 || var(2) := 121 - (var(9)&1)
trigger53 = var(0) = 53
trigger53 = 1 || var(1) := 1138166332 - (var(9)&1)
trigger53 = 1 || var(2) := 20
trigger54 = var(0) = 54
trigger54 = 1 || var(1) := 1159641169 - (var(9)&1)
trigger54 = 1 || var(2) := 20
trigger55 = var(0) = 55
trigger55 = 1 || var(1) := 1181115956 - (var(9)&1)
trigger55 = 1 || var(2) := 15
trigger56 = var(0) = 56
trigger56 = 1 || var(1) := 1202590842
trigger56 = 1 || var(2) := 12 - (var(9)&1)
trigger57 = var(0) = 57
trigger57 = 1 || var(1) := 1224065644
trigger57 = 1 || var(2) := 47 - (var(9)&1)
trigger58 = var(0) = 58
trigger58 = 1 || var(1) := 1245540513 - (var(9)&1)
trigger58 = 1 || var(2) := 23
trigger59 = var(0) = 59
trigger59 = 1 || var(1) := 1267015346 - (var(9)&1)
trigger59 = 1 || var(2) := -26
trigger60 = var(0) = 60
trigger60 = 1 || var(1) := 1288490188 - (var(9)&1)
trigger60 = 1 || var(2) := 31
trigger61 = var(0) = 61
trigger61 = 1 || var(1) := 1309964983 - (var(9)&1)
trigger61 = 1 || var(2) := 79
trigger62 = var(0) = 62
trigger62 = 1 || var(1) := 1331439861 - (var(9)&1)
trigger62 = 1 || var(2) := -11
trigger63 = var(0) = 63
trigger63 = 1 || var(1) := 1352914697 - (var(9)&1)
trigger63 = 1 || var(2) := -22
trigger64 = var(0) = 64
trigger64 = 1 || var(1) := 1374389524 - (var(9)&1)
trigger64 = 1 || var(2) := 10
trigger65 = var(0) = 65
trigger65 = 1 || var(1) := 1395864371 - (var(9)&1)
trigger65 = 1 || var(2) := -27
trigger66 = var(0) = 66
trigger66 = 1 || var(1) := 1417339131
trigger66 = 1 || var(2) := 90 - (var(9)&1)
trigger67 = var(0) = 67
trigger67 = 1 || var(1) := 1438814095
trigger68 = var(0) = 68
trigger68 = 1 || var(1) := 1460288908
trigger69 = var(0) = 69
trigger69 = 1 || var(1) := 1481763704
trigger70 = var(0) = 70
trigger70 = 1 || var(1) := 1503238517
trigger71 = var(0) = 71
trigger71 = 1 || var(1) := 1524713369
trigger71 = 1 || var(2) := 1
trigger72 = var(0) = 72
trigger72 = 1 || var(1) := 1546188285
trigger73 = var(0) = 73
trigger73 = 1 || var(1) := 1567663040
trigger74 = var(0) = 74
trigger74 = 1 || var(1) := 1589137865
trigger75 = var(0) = 75
trigger75 = 1 || var(1) := 1610612687
trigger76 = var(0) = 76
trigger76 = 1 || var(1) := 1632087587
trigger77 = var(0) = 77
trigger77 = 1 || var(1) := 1653562424
trigger78 = var(0) = 78
trigger78 = 1 || var(1) := 1675037189
trigger79 = var(0) = 79
trigger79 = 1 || var(1) := 1696512103
trigger80 = var(0) = 80
trigger80 = 1 || var(1) := 1717986917
trigger80 = 1 || var(2) := 1
trigger81 = var(0) = 81
trigger81 = 1 || var(1) := 1739461783
trigger82 = var(0) = 82
trigger82 = 1 || var(1) := 1760936590
trigger82 = 1 || var(2) := -44
trigger83 = var(0) = 83
trigger83 = 1 || var(1) := 1782411361
trigger84 = var(0) = 84
trigger84 = 1 || var(1) := 1803886281
trigger85 = var(0) = 85
trigger85 = 1 || var(1) := 1825361024
trigger86 = var(0) = 86
trigger86 = 1 || var(1) := 1846835936
trigger86 = 1 || var(2) := 66
trigger87 = var(0) = 87
trigger87 = 1 || var(1) := 1868310804
trigger88 = var(0) = 88
trigger88 = 1 || var(1) := 1889785627
trigger89 = var(0) = 89
trigger89 = 1 || var(1) := 1911260496
trigger90 = var(0) = 90
trigger90 = 1 || var(1) := 1932735190
trigger91 = var(0) = 91
trigger91 = 1 || var(1) := 1954210023
trigger92 = var(0) = 92
trigger92 = 1 || var(1) := 1975684993
trigger93 = var(0) = 93
trigger93 = 1 || var(1) := 1997159704
trigger94 = var(0) = 94
trigger94 = 1 || var(1) := 2018634628
trigger94 = 1 || var(2) := 15
trigger95 = var(0) = 95
trigger95 = 1 || var(1) := 2040109364
trigger95 = 1 || var(2) := 28
trigger96 = var(0) = 96
trigger96 = 1 || var(1) := 2061584301
trigger96 = 1 || var(2) := 79
trigger97 = var(0) = 97
trigger97 = 1 || var(1) := 2083059137
trigger97 = 1 || var(2) := 117
trigger98 = var(0) = 98
trigger98 = 1 || var(1) := 2104533974
trigger98 = 1 || var(2) := 21
trigger99 = var(0) = 99
trigger99 = 1 || var(1) := 2126008810
trigger99 = 1 || var(2) := 104
ignorehitpause = 1
[state ~-100,100~̍U]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
trigger1 = var(0) >= 100
trigger1 = 1 || var(1) := 2147483647
trigger2 = var(0) = [-149,-100]
trigger2 = 1 || var(1) := 1073741824
trigger3 = var(0) <= -150
trigger3 = 1 || var(1) := 2147483647
ignorehitpause = 1
[state -100~-1̍U]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = helper(485000),sysvar(4)>60&&var(0) = [-100,-1]
trigger1 = var(0) = -1
trigger1 = 1 || var(1) := 10737418*46 + 14 + (var(9)&1)
trigger1 = 1 || var(2) := -2
trigger1 = 1 || var(3) := -2
trigger1 = 1 || var(4) := -2
trigger2 = var(0) = -2
trigger2 = 1 || var(1) := -128849016 + (var(9)&1)
trigger2 = 1 || var(2) := 85899342
trigger3 = var(0) = -3
trigger3 = 1 || var(1) := 579820611 + (var(9)&1)
trigger3 = 1 || var(2) := 2
trigger3 = 1 || var(3) := -7
trigger4 = var(0) = -4
trigger4 = 1 || var(1) := -85899347 + (var(9)&1)
trigger5 = var(0) = -5
trigger5 = 1 || var(1) := -53687091*11 + (var(9)&1)
trigger5 = 1 || var(2) := -53687111*2
trigger5 = 1 || var(3) := -53687057
trigger6 = var(0) = -6
trigger6 = 1 || var(1) := -64424517
trigger6 = 1 || var(2) := -64424509 + (var(9)&1)
trigger7 = var(0) = -7
trigger7 = 1 || var(1) := -75161932 + (var(9)&1)
trigger7 = 1 || var(2) := -75161927
trigger8 = var(0) = -8
trigger8 = 1 || var(1) := -85899348 + (var(9)&1)
trigger8 = 1 || var(2) := -85899346
trigger9 = var(0) = -9
trigger9 = 1 || var(1) := -96636765 + (var(9)&1)
trigger9 = 1 || var(2) := -96636759
trigger9 = 1 || var(3) := -15
trigger10 = var(0) = -10
trigger10 = 1 || var(1) := -floor(107374183.5)*2
trigger10 = 1 || var(2) := 2 + (var(9)&1)
trigger11 = var(0) = -11
trigger11 = 1 || var(1) := -118111601 + (var(9)&1)
trigger11 = 1 || var(2) := -118111600
trigger11 = 1 || var(3) := -6
trigger12 = var(0) = -12
trigger12 = 1 || var(1) := -128849032 + (var(9)&1)
trigger12 = 1 || var(2) := -128849018
trigger13 = var(0) = -13
trigger13 = 1 || var(1) := 139586446
trigger13 = 1 || var(2) := 139586436
trigger13 = 1 || var(3) := (var(9)&1)
trigger14 = var(0) = -14
trigger14 = 1 || var(1) := -300647710 + (var(9)&1)
trigger14 = 1 || var(2) := -6
trigger15 = var(0) = -15
trigger15 = 1 || var(1) := -644245096
trigger15 = 1 || var(2) := 322122538
trigger15 = 1 || var(3) := 2 + (var(9)&1)
trigger16 = var(0) = -16
trigger16 = 1 || var(1) := 171798710 + (var(9)&1)
trigger16 = 1 || var(2) := 171798686
trigger16 = 1 || var(3) := -9
trigger16 = 1 || var(4) := -6
trigger17 = var(0) = -17
trigger17 = 1 || var(1) := 182536118 + (var(9)&1)
trigger17 = 1 || var(2) := 182536109
trigger18 = var(0) = -18
trigger18 = 1 || var(1) := 193273540
trigger18 = 1 || var(2) := 193273529
trigger18 = 1 || var(3) := 1 + 2*(var(9)&1)
trigger18 = 1 || var(4) := 1
trigger19 = var(0) = -19
trigger19 = 1 || var(1) := 204010948
trigger19 = 1 || var(2) := 204010947 + (var(9)&1)
trigger19 = 1 || var(3) := 1
trigger19 = 1 || var(4) := 1
trigger20 = var(0) = -20
trigger20 = 1 || var(1) := -644245093 + (var(9)&1)
trigger20 = 1 || var(2) := 214748362
trigger21 = var(0) = -21
trigger21 = 1 || var(1) := 225485783
trigger21 = 1 || var(2) := 225485782 + (var(9)&1)
trigger21 = 1 || var(3) := 5
trigger22 = var(0) = -22
trigger22 = 1 || var(1) := 236223206 + (var(9)&1)
trigger22 = 1 || var(2) := 236223201
trigger23 = var(0) = -23
trigger23 = 1 || var(1) := 246960629 + (var(9)&1)
trigger23 = 1 || var(2) := 246960617
trigger23 = 1 || var(3) := 2
trigger24 = var(0) = -24
trigger24 = 1 || var(1) := 257698039 + (var(9)&1)
trigger24 = 1 || var(2) := 257698036
trigger24 = 1 || var(3) := 20
trigger25 = var(0) = -25
trigger25 = 1 || var(1) := -268435455 + (var(9)&1)
trigger25 = 1 || var(2) := -268435455
trigger25 = 1 || var(3) := -268435455
trigger25 = 1 || var(4) := 268435449
trigger26 = var(0) = -26
trigger26 = 1 || var(1) := 279172875 + (var(9)&1)
trigger26 = 1 || var(2) := 279172873
trigger26 = 1 || var(3) := 16
trigger27 = var(0) = -27
trigger27 = 1 || var(1) := 289910294 + 4*(var(9)&1)
trigger27 = 1 || var(2) := 289910294
trigger27 = 1 || var(3) := 5
trigger27 = 1 || var(4) := 1
trigger28 = var(0) = -28
trigger28 = 1 || var(1) := 300647711
trigger28 = 1 || var(2) := 300647710 + (var(9)&1)
trigger28 = 1 || var(3) := 6
trigger29 = var(0) = -29
trigger29 = 1 || var(1) := 311385128 + (var(9)&1)
trigger29 = 1 || var(2) := 311385128
trigger29 = 1 || var(3) := 12
trigger30 = var(0) = -30
trigger30 = 1 || var(1) := 322122568 + (var(9)&1)
trigger30 = 1 || var(2) := 322122545
trigger30 = 1 || var(3) := -5
trigger31 = var(0) = -31
trigger31 = 1 || var(1) := 332859966
trigger31 = 1 || var(2) := 332859965 + (var(9)&1)
trigger31 = 1 || var(3) := -8
trigger31 = 1 || var(4) := 2
trigger32 = var(0) = -32
trigger32 = 1 || var(1) := 343597384 + (var(9)&1)
trigger32 = 1 || var(2) := 343597383
trigger33 = var(0) = -33
trigger33 = 1 || var(1) := 354334827 + (var(9)&1)
trigger33 = 1 || var(2) := 354334754
trigger33 = 1 || var(3) := 29
trigger34 = var(0) = -34
trigger34 = 1 || var(1) := 365072235 + (var(9)&1)
trigger34 = 1 || var(2) := 365072219
trigger35 = var(0) = -35
trigger35 = 1 || var(1) := 375809642 + (var(9)&1)
trigger35 = 1 || var(2) := 375809637
trigger35 = 1 || var(3) := -22
trigger36 = var(0) = -36
trigger36 = 1 || var(1) := 386547077 + (var(9)&1)
trigger36 = 1 || var(2) := 386547054 + (var(9)&1)
trigger36 = 1 || var(3) := 11 + (var(9)&1)
trigger37 = var(0) = -37
trigger37 = 1 || var(1) := 397284477 + 2*(var(9)&1)
trigger37 = 1 || var(2) := 397284454
trigger37 = 1 || var(3) := 1
trigger38 = var(0) = -38
trigger38 = 1 || var(1) := 408021901 + (var(9)&1)
trigger38 = 1 || var(2) := 408021893
trigger39 = var(0) = -39
trigger39 = 1 || var(1) := 418759316 + 2*(var(9)&1)
trigger39 = 1 || var(2) := 418759277
trigger39 = 1 || var(3) := 1
trigger40 = var(0) = -40
trigger40 = 1 || var(1) := 429496731 + 2*(var(9)&1)
trigger40 = 1 || var(2) := 429496729
trigger40 = 1 || var(3) := -3
trigger41 = var(0) = -41
trigger41 = 1 || var(1) := 440234147 + (var(9)&1)
trigger41 = 1 || var(2) := 440234127
trigger42 = var(0) = -42
trigger42 = 1 || var(1) := 450971579 + (var(9)&1)
trigger42 = 1 || var(2) := 450971561
trigger43 = var(0) = -43
trigger43 = 1 || var(1) := 461709018 + (var(9)&1)
trigger43 = 1 || var(2) := 461708983
trigger44 = var(0) = -44
trigger44 = 1 || var(1) := 472446412 + (var(9)&1)
trigger44 = 1 || var(2) := 472446402
trigger45 = var(0) = -45
trigger45 = 1 || var(1) := 483183875 + (var(9)&1)
trigger45 = 1 || var(2) := 483183720
trigger46 = var(0) = -46
trigger46 = 1 || var(1) := 1481763733 + (var(9)&1)
trigger46 = 1 || var(2) := -493921238
trigger47 = var(0) = -47
trigger47 = 1 || var(1) := 504658665 + (var(9)&1)
trigger47 = 1 || var(2) := 504658656
trigger48 = var(0) = -48
trigger48 = 1 || var(1) := 515396116 + (var(9)&1)
trigger48 = 1 || var(2) := 515396074
trigger49 = var(0) = -49
trigger49 = 1 || var(1) := 526133501 + (var(9)&1)
trigger49 = 1 || var(2) := 526133496
trigger50 = var(0) = -50
trigger50 = 1 || var(1) := 536870913
trigger50 = 1 || var(2) := 536870911
trigger50 = 1 || var(3) := -2 + (var(9)&1)
trigger51 = var(0) = -51
trigger51 = 1 || var(1) := 547608338 - (var(9)&1)
trigger51 = 1 || var(2) := 547608321
trigger52 = var(0) = -52
trigger52 = 1 || var(1) := 558345785 + (var(9)&1)
trigger52 = 1 || var(2) := 558345743 - (var(9)&1)
trigger53 = var(0) = -53
trigger53 = 1 || var(1) := 569083192
trigger53 = 1 || var(2) := 569083160 - (var(9)&1)
trigger54 = var(0) = -54
trigger54 = 1 || var(1) := 579820610 - (var(9)&1)
trigger54 = 1 || var(2) := 579820579
trigger55 = var(0) = -55
trigger55 = 1 || var(1) := 590558010 - (var(9)&1)
trigger55 = 1 || var(2) := 590557961
trigger56 = var(0) = -56
trigger56 = 1 || var(1) := 601295442 - (var(9)&1)
trigger56 = 1 || var(2) := 601295412
trigger57 = var(0) = -57
trigger57 = 1 || var(1) := 612032868
trigger57 = 1 || var(2) := 612032823 - (var(9)&1)
trigger58 = var(0) = -58
trigger58 = 1 || var(1) := 622770282
trigger58 = 1 || var(2) := 622770254 - (var(9)&1)
trigger59 = var(0) = -59
trigger59 = 1 || var(1) := 633507666
trigger59 = 1 || var(2) := 633507656 - (var(9)&1)
trigger60 = var(0) = -60
trigger60 = 1 || var(1) := 644245125 - (var(9)&1)
trigger60 = 1 || var(2) := 644245094
trigger61 = var(0) = -61
trigger61 = 1 || var(1) := 654982536
trigger61 = 1 || var(2) := 654982526 - (var(9)&1)
trigger62 = var(0) = -62
trigger62 = 1 || var(1) := 665719927 - (var(9)&1)
trigger62 = 1 || var(2) := 665719925
trigger63 = var(0) = -63
trigger63 = 1 || var(1) := 676457340 - (var(9)&1)
trigger63 = 1 || var(2) := 676457337
trigger64 = var(0) = -64
trigger64 = 1 || var(1) := 687194770 - (var(9)&1)
trigger64 = 1 || var(2) := 687194764
trigger65 = var(0) = -65
trigger65 = 1 || var(1) := 697932174
trigger65 = 1 || var(2) := 697932172 - (var(9)&1)
trigger66 = var(0) = -66
trigger66 = 1 || var(1) := 708669618
trigger66 = 1 || var(2) := 708669603 - (var(9)&1)
trigger67 = var(0) = -67
trigger67 = 1 || var(1) := 719407048
trigger67 = 1 || var(2) := 719407047
trigger68 = var(0) = -68
trigger68 = 1 || var(1) := 730144455
trigger68 = 1 || var(2) := 730144453
trigger69 = var(0) = -69
trigger69 = 1 || var(1) := 740881853
trigger69 = 1 || var(2) := 740881851
trigger70 = var(0) = -70
trigger70 = 1 || var(1) := 751619259
trigger70 = 1 || var(2) := 751619258
trigger71 = var(0) = -71
trigger71 = 1 || var(1) := 762356685
trigger71 = 1 || var(2) := 762356684
trigger72 = var(0) = -72
trigger72 = 1 || var(1) := 773094143
trigger72 = 1 || var(2) := 773094142
trigger73 = var(0) = -73
trigger73 = 1 || var(1) := 783831521
trigger73 = 1 || var(2) := 783831519
trigger74 = var(0) = -74
trigger74 = 1 || var(1) := 794568933
trigger74 = 1 || var(2) := 794568932
trigger75 = var(0) = -75
trigger75 = 1 || var(1) := 805306344
trigger75 = 1 || var(2) := 805306343
trigger76 = var(0) = -76
trigger76 = 1 || var(1) := 816043794
trigger76 = 1 || var(2) := 816043793
trigger77 = var(0) = -77
trigger77 = 1 || var(1) := 826781213
trigger77 = 1 || var(2) := 826781211
trigger78 = var(0) = -78
trigger78 = 1 || var(1) := 837518595
trigger78 = 1 || var(2) := 837518594
trigger79 = var(0) = -79
trigger79 = 1 || var(1) := 848256052
trigger79 = 1 || var(2) := 848256051
trigger80 = var(0) = -80
trigger80 = 1 || var(1) := 858993459
trigger80 = 1 || var(2) := 858993458
trigger81 = var(0) = -81
trigger81 = 1 || var(1) := 869730892
trigger81 = 1 || var(2) := 869730891
trigger82 = var(0) = -82
trigger82 = 1 || var(1) := 880468275
trigger82 = 1 || var(2) := 880468274
trigger83 = var(0) = -83
trigger83 = 1 || var(1) := 891205681
trigger83 = 1 || var(2) := 891205680
trigger84 = var(0) = -84
trigger84 = 1 || var(1) := 901943141
trigger84 = 1 || var(2) := 901943140
trigger85 = var(0) = -85
trigger85 = 1 || var(1) := 912680513
trigger85 = 1 || var(2) := 912680511
trigger86 = var(0) = -86
trigger86 = 1 || var(1) := 923418002
trigger86 = 1 || var(2) := 923418001
trigger87 = var(0) = -87
trigger87 = 1 || var(1) := 934155403
trigger87 = 1 || var(2) := 934155401
trigger88 = var(0) = -88
trigger88 = 1 || var(1) := 944892814
trigger88 = 1 || var(2) := 944892813
trigger89 = var(0) = -89
trigger89 = 1 || var(1) := 955630249
trigger89 = 1 || var(2) := 955630247
trigger90 = var(0) = -90
trigger90 = 1 || var(1) := 966367596
trigger90 = 1 || var(2) := 966367594
trigger91 = var(0) = -91
trigger91 = 1 || var(1) := 977105012
trigger91 = 1 || var(2) := 977105011
trigger92 = var(0) = -92
trigger92 = 1 || var(1) := 987842497
trigger92 = 1 || var(2) := 987842496
trigger93 = var(0) = -93
trigger93 = 1 || var(1) := 998579852
trigger93 = 1 || var(2) := 998579851
trigger94 = var(0) = -94
trigger94 = 1 || var(1) := 1009317322
trigger94 = 1 || var(2) := 1009317321
trigger95 = var(0) = -95
trigger95 = 1 || var(1) := 1020054696
trigger95 = 1 || var(2) := 1020054695
trigger96 = var(0) = -96
trigger96 = 1 || var(1) := 1030792190
trigger96 = 1 || var(2) := 1030792189
trigger97 = var(0) = -97
trigger97 = 1 || var(1) := 1041529628
trigger97 = 1 || var(2) := 1041529627
trigger98 = var(0) = -98
trigger98 = 1 || var(1) := 1052266998
trigger98 = 1 || var(2) := 1052266997
trigger99 = var(0) = -99
trigger99 = 1 || var(1) := 1063004458
trigger99 = 1 || var(2) := 1063004457
trigger100= var(0) = -100
trigger100= 1 || var(2) := 1073741823
ignorehitpause = 1
[state 101~200̍U]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = helper(485000),sysvar(4)>60&&var(0) = [101,200]
trigger1 = var(0) = 101
trigger1 = 1 || var(2) := 21474830
trigger2 = var(0) = 102
trigger2 = 1 || var(2) := 21474830*2 + 10
trigger3 = var(0) = 103
trigger3 = 1 || var(2) := 21474830*3 + 50
trigger4 = var(0) = 104
trigger4 = 1 || var(2) := 21474830*4 + 90
trigger5 = var(0) = 105
trigger5 = 1 || var(2) := 21474830*5 + 26
trigger6 = var(0) = 106
trigger6 = 1 || var(2) := 21474830*6 + 77
trigger7 = var(0) = 107
trigger7 = 1 || var(2) := 21474830*7 + 63
trigger8 = var(0) = 108
trigger8 = 1 || var(2) := 21474830*8 + 91
trigger9 = var(0) = 109
trigger9 = 1 || var(2) := 21474830*9 + 102
trigger10 = var(0) = 110
trigger10 = 1 || var(2) := 21474830*10 - 6
trigger11 = var(0) = 111
trigger11 = 1 || var(2) := 21474830*11 + 73
trigger12 = var(0) = 112
trigger12 = 1 || var(2) := 21474830*12 + 101
trigger13 = var(0) = 113
trigger13 = 1 || var(2) := 21474830*13 + 52
trigger14 = var(0) = 114
trigger14 = 1 || var(2) := 21474830*14 + 114
trigger15 = var(0) = 115
trigger15 = 1 || var(2) := 21474830*15 + 178
trigger16 = var(0) = 116
trigger16 = 1 || var(2) := 21474830*16 + 145
trigger17 = var(0) = 117
trigger17 = 1 || var(2) := 21474830*17 + 85
trigger18 = var(0) = 118
trigger18 = 1 || var(2) := 21474830*18 + 56
trigger19 = var(0) = 119
trigger19 = 1 || var(2) := 21474830*19 + 94
trigger20 = var(0) = 120
trigger20 = 1 || var(2) := 21474830*20 + 191
trigger21 = var(0) = 121
trigger21 = 1 || var(2) := 21474830*21 + 93
trigger22 = var(0) = 122
trigger22 = 1 || var(2) := 21474830*22 + 217
trigger23 = var(0) = 123
trigger23 = 1 || var(2) := 21474830*23 + 150
trigger24 = var(0) = 124
trigger24 = 1 || var(2) := 21474830*24 + 136
trigger25 = var(0) = 125
trigger25 = 1 || var(2) := 21474830*25 + 122
trigger26 = var(0) = 126
trigger26 = 1 || var(2) := 21474830*26 + 126
trigger27 = var(0) = 127
trigger27 = 1 || var(2) := 21474830*27 + 237
trigger28 = var(0) = 128
trigger28 = 1 || var(2) := 21474830*28 + 181
trigger29 = var(0) = 129
trigger29 = 1 || var(2) := 21474830*29 + 145
trigger30 = var(0) = 130
trigger30 = 1 || var(2) := 21474830*30 + 144
trigger31 = var(0) = 131
trigger31 = 1 || var(2) := 21474830*31 + 226
trigger32 = var(0) = 132
trigger32 = 1 || var(2) := 21474830*32 + 234
trigger33 = var(0) = 133
trigger33 = 1 || var(2) := 21474830*33 + 241
trigger34 = var(0) = 134
trigger34 = 1 || var(2) := 21474830*34 + 323
trigger35 = var(0) = 135
trigger35 = 1 || var(2) := 21474830*35 + 322
trigger36 = var(0) = 136
trigger36 = 1 || var(2) := 21474830*36 + 289
trigger37 = var(0) = 137
trigger37 = 1 || var(2) := 21474830*37 + 255
trigger38 = var(0) = 138
trigger38 = 1 || var(2) := 21474830*38 + 222
trigger39 = var(0) = 139
trigger39 = 1 || var(2) := 21474830*39 + 146
trigger40 = var(0) = 140
trigger40 = 1 || var(2) := 21474830*40 + 188
trigger41 = var(0) = 141
trigger41 = 1 || var(2) := 21474830*41 + 202
trigger42 = var(0) = 142
trigger42 = 1 || var(2) := 21474830*42 + 232
trigger43 = var(0) = 143
trigger43 = 1 || var(2) := 21474830*43 + 247
trigger44 = var(0) = 144
trigger44 = 1 || var(2) := 21474830*44 + 403
trigger45 = var(0) = 145
trigger45 = 1 || var(2) := 21474830*45 + 236
trigger46 = var(0) = 146
trigger46 = 1 || var(2) := 21474830*46 + 253
trigger47 = var(0) = 147
trigger47 = 1 || var(2) := 21474830*47 + 335
trigger48 = var(0) = 148
trigger48 = 1 || var(2) := 21474830*48 + 243
trigger49 = var(0) = 149
trigger49 = 1 || var(2) := 21474830*49 + 179
trigger50 = var(0) = 150
trigger50 = 1 || var(2) := 21474830*50 + 228
trigger51 = var(0) = 151
trigger51 = 1 || var(2) := 21474830*51 + 351
trigger52 = var(0) = 152
trigger52 = 1 || var(2) := 21474830*52 + 368
trigger53 = var(0) = 153
trigger53 = 1 || var(2) := 21474830*53 + 239
trigger54 = var(0) = 154
trigger54 = 1 || var(2) := 21474830*54 + 381
trigger55 = var(0) = 155
trigger55 = 1 || var(2) := 21474830*55 + 455
trigger56 = var(0) = 156
trigger56 = 1 || var(2) := 21474830*56 + 251
trigger57 = var(0) = 157
trigger57 = 1 || var(2) := 21474830*57 + 319
trigger58 = var(0) = 158
trigger58 = 1 || var(2) := 21474830*58 + 420
trigger59 = var(0) = 159
trigger59 = 1 || var(2) := 21474830*59 + 440
trigger60 = var(0) = 160
trigger60 = 1 || var(2) := 21474830*60 + 389
trigger61 = var(0) = 161
trigger61 = 1 || var(2) := 21474830*61 + 414
trigger62 = var(0) = 162
trigger62 = 1 || var(2) := 21474830*62 + 460
trigger63 = var(0) = 163
trigger63 = 1 || var(2) := 21474830*63 + 256
trigger64 = var(0) = 164
trigger64 = 1 || var(2) := 21474830*64 + 330
trigger65 = var(0) = 165
trigger65 = 1 || var(2) := 21474830*65 + 315
trigger66 = var(0) = 166
trigger66 = 1 || var(2) := 21474830*66 + 296
trigger67 = var(0) = 167
trigger67 = 1 || var(2) := 21474830*67 + 479
trigger68 = var(0) = 168
trigger68 = 1 || var(2) := 21474830*68 + 475
trigger69 = var(0) = 169
trigger69 = 1 || var(2) := 21474830*69 + 354
trigger70 = var(0) = 170
trigger70 = 1 || var(2) := 21474830*70 + 302
trigger71 = var(0) = 171
trigger71 = 1 || var(2) := 21474830*71 + 620
trigger72 = var(0) = 172
trigger72 = 1 || var(2) := 21474830*72 + 599
trigger73 = var(0) = 173
trigger73 = 1 || var(2) := 21474830*73 + 365
trigger74 = var(0) = 174
trigger74 = 1 || var(2) := 21474830*74 + 542
trigger75 = var(0) = 175
trigger75 = 1 || var(2) := 21474830*75 + 318
trigger76 = var(0) = 176
trigger76 = 1 || var(2) := 21474830*76 + 528
trigger77 = var(0) = 177
trigger77 = 1 || var(2) := 21474830*77 + 542
trigger78 = var(0) = 178
trigger78 = 1 || var(2) := 21474830*78 + 606
trigger79 = var(0) = 179
trigger79 = 1 || var(2) := 21474830*79 + 664
trigger80 = var(0) = 180
trigger80 = 1 || var(2) := 21474830*80 + 334
trigger81 = var(0) = 181
trigger81 = 1 || var(2) := 21474830*81 + 572
trigger82 = var(0) = 182
trigger82 = 1 || var(2) := 21474830*82 + 340
trigger83 = var(0) = 183
trigger83 = 1 || var(2) := 21474830*83 + 364
trigger84 = var(0) = 184
trigger84 = 1 || var(2) := 21474830*84 + 619
trigger85 = var(0) = 185
trigger85 = 1 || var(2) := 21474830*85 + 728
trigger86 = var(0) = 186
trigger86 = 1 || var(2) := 21474830*86 + 382
trigger87 = var(0) = 187
trigger87 = 1 || var(2) := 21474830*87 + 681
trigger88 = var(0) = 188
trigger88 = 1 || var(2) := 21474830*88 + 600
trigger89 = var(0) = 189
trigger89 = 1 || var(2) := 21474830*89 + 514
trigger90 = var(0) = 190
trigger90 = 1 || var(2) := 21474830*90 + 438
trigger91 = var(0) = 191
trigger91 = 1 || var(2) := 21474830*91 + 461
trigger92 = var(0) = 192
trigger92 = 1 || var(2) := 21474830*92 + 753
trigger93 = var(0) = 193
trigger93 = 1 || var(2) := 21474830*93 + 617
trigger94 = var(0) = 194
trigger94 = 1 || var(2) := 21474830*94 + 843
trigger95 = var(0) = 195
trigger95 = 1 || var(2) := 21474830*95 + 378
trigger96 = var(0) = 196
trigger96 = 1 || var(2) := 21474830*96 + 663
trigger97 = var(0) = 197
trigger97 = 1 || var(2) := 21474830*97 + 777
trigger98 = var(0) = 198
trigger98 = 1 || var(2) := 21474830*98 + 843
trigger99 = var(0) = 199
trigger99 = 1 || var(2) := 21474830*99 + 544
trigger100= var(0) = 200
trigger100= 1 || var(2) := 2147483645
ignorehitpause = 1
[state -200~-101̍U]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = helper(485000),sysvar(4)>60&&var(0) = [-200,-101]
trigger1 = var(0) = -101
trigger1 = 1 || var(2) := 1095216653
trigger2 = var(0) = -102
trigger2 = 1 || var(2) := floor(1073741823*1.04) + 37
trigger3 = var(0) = -103
trigger3 = 1 || var(2) := floor(1073741823*1.06) + 91
trigger4 = var(0) = -104
trigger4 = 1 || var(2) := floor(1073741823*1.08) + 17
trigger5 = var(0) = -105
trigger5 = 1 || var(2) := floor(1073741823*1.1) - 33
trigger6 = var(0) = -106
trigger6 = 1 || var(2) := floor(1073741823*1.12) + 32
trigger7 = var(0) = -107
trigger7 = 1 || var(2) := floor(1073741823*1.14) + 32
trigger8 = var(0) = -108
trigger8 = 1 || var(2) := floor(1073741823*1.16) + 73
trigger9 = var(0) = -109
trigger9 = 1 || var(2) := floor(1073741823*1.18) + 98
trigger10 = var(0) = -110
trigger10 = 1 || var(2) := floor(1073741823*1.2) - 123
trigger11 = var(0) = -111
trigger11 = 1 || var(2) := floor(1073741823*1.22) - 30
trigger12 = var(0) = -112
trigger12 = 1 || var(2) := floor(1073741823*1.24) + 12
trigger13 = var(0) = -113
trigger13 = 1 || var(2) := floor(1073741823*1.26) - 23
trigger14 = var(0) = -114
trigger14 = 1 || var(2) := floor(1073741823*1.28) + 53
trigger15 = var(0) = -115
trigger15 = 1 || var(2) := floor(1073741823*1.3) + 131
trigger16 = var(0) = -116
trigger16 = 1 || var(2) := floor(1073741823*1.32) - 16
trigger17 = var(0) = -117
trigger17 = 1 || var(2) := floor(1073741823*1.34) - 63
trigger18 = var(0) = -118
trigger18 = 1 || var(2) := floor(1073741823*1.36) - 77
trigger19 = var(0) = -119
trigger19 = 1 || var(2) := floor(1073741823*1.38) - 25
trigger20 = var(0) = -120
trigger20 = 1 || var(2) := floor(1073741823*1.4) + 86
trigger21 = var(0) = -121
trigger21 = 1 || var(2) := floor(1073741823*1.42) + 2
trigger22 = var(0) = -122
trigger22 = 1 || var(2) := floor(1073741823*1.44) + 12
trigger23 = var(0) = -123
trigger23 = 1 || var(2) := floor(1073741823*1.46) - 41
trigger24 = var(0) = -124
trigger24 = 1 || var(2) := floor(1073741823*1.48) - 41
trigger25 = var(0) = -125
trigger25 = 1 || var(2) := floor(1073741823*1.5) - 41
trigger26 = var(0) = -126
trigger26 = 1 || var(2) := floor(1073741823*1.52) - 23
trigger27 = var(0) = -127
trigger27 = 1 || var(2) := floor(1073741823*1.54) + 101
trigger28 = var(0) = -128
trigger28 = 1 || var(2) := floor(1073741823*1.56) + 60
trigger29 = var(0) = -129
trigger29 = 1 || var(2) := floor(1073741823*1.58) - 90
trigger30 = var(0) = -130
trigger30 = 1 || var(2) := floor(1073741823*1.6) - 77
trigger31 = var(0) = -131
trigger31 = 1 || var(2) := floor(1073741823*1.62) + 19
trigger32 = var(0) = -132
trigger32 = 1 || var(2) := floor(1073741823*1.64) + 41
trigger33 = var(0) = -133
trigger33 = 1 || var(2) := floor(1073741823*1.66) + 62
trigger34 = var(0) = -134
trigger34 = 1 || var(2) := floor(1073741823*1.68) + 158
trigger35 = var(0) = -135
trigger35 = 1 || var(2) := floor(1073741823*1.7) + 43
trigger36 = var(0) = -136
trigger36 = 1 || var(2) := floor(1073741823*1.72) + 23
trigger37 = var(0) = -137
trigger37 = 1 || var(2) := floor(1073741823*1.74) + 4
trigger38 = var(0) = -138
trigger38 = 1 || var(2) := floor(1073741823*1.76) - 16
trigger39 = var(0) = -139
trigger39 = 1 || var(2) := floor(1073741823*1.78) - 77
trigger40 = var(0) = -140
trigger40 = 1 || var(2) := floor(1073741823*1.8) - 22
trigger41 = var(0) = -141
trigger41 = 1 || var(2) := floor(1073741823*1.82) - 121
trigger42 = var(0) = -142
trigger42 = 1 || var(2) := floor(1073741823*1.84) - 77
trigger43 = var(0) = -143
trigger43 = 1 || var(2) := floor(1073741823*1.86) - 48
trigger44 = var(0) = -144
trigger44 = 1 || var(2) := floor(1073741823*1.88) + 121
trigger45 = var(0) = -145
trigger45 = 1 || var(2) := floor(1073741823*1.9) - 31
trigger46 = var(0) = -146
trigger46 = 1 || var(2) := floor(1073741823*1.92)
trigger47 = var(0) = -147
trigger47 = 1 || var(2) := floor(1073741823*1.94) - 33
trigger48 = var(0) = -148
trigger48 = 1 || var(2) := floor(1073741823*1.96) - 110
trigger49 = var(0) = -149
trigger49 = 1 || var(2) := floor(1073741823*1.98) - 161
trigger50 = var(0) = -150
trigger50 = 1 || var(2) := floor(1073741823*1.00) - 96
trigger51 = var(0) = -151
trigger51 = 1 || var(2) := floor(1073741823*1.02) + 42
trigger52 = var(0) = -152
trigger52 = 1 || var(2) := floor(1073741823*1.04) + 72
trigger53 = var(0) = -153
trigger53 = 1 || var(2) := floor(1073741823*1.06) - 42
trigger54 = var(0) = -154
trigger54 = 1 || var(2) := floor(1073741823*1.08) - 14
trigger55 = var(0) = -155
trigger55 = 1 || var(2) := floor(1073741823*1.1) + 73
trigger56 = var(0) = -156
trigger56 = 1 || var(2) := floor(1073741823*1.12) - 117
trigger57 = var(0) = -157
trigger57 = 1 || var(2) := floor(1073741823*1.14) - 35
trigger58 = var(0) = -158
trigger58 = 1 || var(2) := floor(1073741823*1.16) + 81
trigger59 = var(0) = -159
trigger59 = 1 || var(2) := floor(1073741823*1.18) + 114
trigger60 = var(0) = -160
trigger60 = 1 || var(2) := floor(1073741823*1.2) - 51
trigger61 = var(0) = -161
trigger61 = 1 || var(2) := floor(1073741823*1.22) - 12
trigger62 = var(0) = -162
trigger62 = 1 || var(2) := floor(1073741823*1.24) + 48
trigger63 = var(0) = -163
trigger63 = 1 || var(2) := floor(1073741823*1.26) - 142
trigger64 = var(0) = -164
trigger64 = 1 || var(2) := floor(1073741823*1.28) - 53
trigger65 = var(0) = -165
trigger65 = 1 || var(2) := floor(1073741823*1.3) - 55
trigger66 = var(0) = -166
trigger66 = 1 || var(2) := floor(1073741823*1.32) - 188
trigger67 = var(0) = -167
trigger67 = 1 || var(2) := floor(1073741823*1.34) + 9
trigger68 = var(0) = -168
trigger68 = 1 || var(2) := floor(1073741823*1.36) + 19
trigger69 = var(0) = -169
trigger69 = 1 || var(2) := floor(1073741823*1.38) - 88
trigger70 = var(0) = -170
trigger70 = 1 || var(2) := floor(1073741823*1.4) - 127
trigger71 = var(0) = -171
trigger71 = 1 || var(2) := floor(1073741823*1.42) + 206
trigger72 = var(0) = -172
trigger72 = 1 || var(2) := floor(1073741823*1.44) + 70
trigger73 = var(0) = -173
trigger73 = 1 || var(2) := floor(1073741823*1.46) - 149
trigger74 = var(0) = -174
trigger74 = 1 || var(2) := floor(1073741823*1.48) + 42
trigger75 = var(0) = -175
trigger75 = 1 || var(2) := floor(1073741823*1.5) - 168
trigger76 = var(0) = -176
trigger76 = 1 || var(2) := floor(1073741823*1.52) + 57
trigger77 = var(0) = -177
trigger77 = 1 || var(2) := floor(1073741823*1.54) + 84
trigger78 = var(0) = -178
trigger78 = 1 || var(2) := floor(1073741823*1.56) + 162
trigger79 = var(0) = -179
trigger79 = 1 || var(2) := floor(1073741823*1.58) + 105
trigger80 = var(0) = -180
trigger80 = 1 || var(2) := floor(1073741823*1.6) - 210
trigger81 = var(0) = -181
trigger81 = 1 || var(2) := floor(1073741823*1.62) + 42
trigger82 = var(0) = -182
trigger82 = 1 || var(2) := floor(1073741823*1.64) - 176
trigger83 = var(0) = -183
trigger83 = 1 || var(2) := floor(1073741823*1.66) - 138
trigger84 = var(0) = -184
trigger84 = 1 || var(2) := floor(1073741823*1.68) + 131
trigger85 = var(0) = -185
trigger85 = 1 || var(2) := floor(1073741823*1.7) + 126
trigger86 = var(0) = -186
trigger86 = 1 || var(2) := floor(1073741823*1.72) - 206
trigger87 = var(0) = -187
trigger87 = 1 || var(2) := floor(1073741823*1.74) + 107
trigger88 = var(0) = -188
trigger88 = 1 || var(2) := floor(1073741823*1.76) + 40
trigger89 = var(0) = -189
trigger89 = 1 || var(2) := floor(1073741823*1.78) - 32
trigger90 = var(0) = -190
trigger90 = 1 || var(2) := floor(1073741823*1.8) - 95
trigger91 = var(0) = -191
trigger91 = 1 || var(2) := floor(1073741823*1.82) - 185
trigger92 = var(0) = -192
trigger92 = 1 || var(2) := floor(1073741823*1.84) + 122
trigger93 = var(0) = -193
trigger93 = 1 || var(2) := floor(1073741823*1.86)
trigger94 = var(0) = -194
trigger94 = 1 || var(2) := floor(1073741823*1.88) + 238
trigger95 = var(0) = -195
trigger95 = 1 || var(2) := floor(1073741823*1.9) - 212
trigger96 = var(0) = -196
trigger96 = 1 || var(2) := floor(1073741823*1.92) + 86
trigger97 = var(0) = -197
trigger97 = 1 || var(2) := floor(1073741823*1.94) + 88
trigger98 = var(0) = -198
trigger98 = 1 || var(2) := floor(1073741823*1.96) + 166
trigger99 = var(0) = -199
trigger99 = 1 || var(2) := floor(1073741823*1.98) - 118
trigger100= var(0) = -200
trigger100= 1 || var(2) := 2147483646
ignorehitpause = 1
[state ~-100,100~̍U]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
trigger1 = var(0) >= 201
trigger1 = 1 || var(2) := 2147483647
trigger2 = var(0) = [-249,-201]
trigger2 = 1 || var(2) := 1073741824
trigger3 = var(0) <= -250
trigger3 = 1 || var(2) := 2147483647
ignorehitpause = 1
[state 201~300̍U]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = helper(485000),sysvar(4)>60&&var(0) = [201,300]
trigger1 = var(0) = 201
trigger1 = 1 || var(3) := 21474902
trigger2 = var(0) = 202
trigger2 = 1 || var(3) := 21474902*2 - 145
trigger3 = var(0) = 203
trigger3 = 1 || var(3) := 21474902*3 - 238
trigger4 = var(0) = 204
trigger4 = 1 || var(3) := 21474902*4 - 269
trigger5 = var(0) = 205
trigger5 = 1 || var(3) := 21474902*5 - 435
trigger6 = var(0) = 206
trigger6 = 1 || var(3) := 21474902*6 - 335
trigger7 = var(0) = 207
trigger7 = 1 || var(3) := 21474902*7 - 590
trigger8 = var(0) = 208
trigger8 = 1 || var(3) := 21474902*8 - 398
trigger9 = var(0) = 209
trigger9 = 1 || var(3) := 21474902*9 - 548
trigger10 = var(0) = 210
trigger10 = 1 || var(3) := 21474902*10 - 670
trigger11 = var(0) = 211
trigger11 = 1 || var(3) := 21474902*11 - 606
trigger12 = var(0) = 212
trigger12 = 1 || var(3) := 21474902*12 - 712
trigger13 = var(0) = 213
trigger13 = 1 || var(3) := 21474902*13 - 720
trigger14 = var(0) = 214
trigger14 = 1 || var(3) := 21474902*14 - 883
trigger15 = var(0) = 215
trigger15 = 1 || var(3) := 21474902*15 - 1116
trigger16 = var(0) = 216
trigger16 = 1 || var(3) := 21474902*16 - 973
trigger17 = var(0) = 217
trigger17 = 1 || var(3) := 21474902*17 - 1150
trigger18 = var(0) = 218
trigger18 = 1 || var(3) := 21474902*18 - 1095
trigger19 = var(0) = 219
trigger19 = 1 || var(3) := 21474902*19 - 1109
trigger20 = var(0) = 220
trigger20 = 1 || var(3) := 21474902*20 - 1454
trigger21 = var(0) = 221
trigger21 = 1 || var(3) := 21474902*21 - 1407
trigger22 = var(0) = 222
trigger22 = 1 || var(3) := 21474902*22 - 1440
trigger23 = var(0) = 223
trigger23 = 1 || var(3) := 21474902*23 - 1352
trigger24 = var(0) = 224
trigger24 = 1 || var(3) := 21474902*24 - 1529
trigger25 = var(0) = 225
trigger25 = 1 || var(3) := 21474902*25 - 1676
trigger26 = var(0) = 226
trigger26 = 1 || var(3) := 21474902*26 - 1770
trigger27 = var(0) = 227
trigger27 = 1 || var(3) := 21474902*27 - 1736
trigger28 = var(0) = 228
trigger28 = 1 || var(3) := 21474902*28 - 1790
trigger29 = var(0) = 229
trigger29 = 1 || var(3) := 21474902*29 - 1770
trigger30 = var(0) = 230
trigger30 = 1 || var(3) := 21474902*30 - 1806
trigger31 = var(0) = 231
trigger31 = 1 || var(3) := 21474902*31 - 1987
trigger32 = var(0) = 232
trigger32 = 1 || var(3) := 21474902*32 - 2015
trigger33 = var(0) = 233
trigger33 = 1 || var(3) := 21474902*33 - 2242
trigger34 = var(0) = 234
trigger34 = 1 || var(3) := 21474902*34 - 2280
trigger35 = var(0) = 235
trigger35 = 1 || var(3) := 21474902*35 - 2400
trigger36 = var(0) = 236
trigger36 = 1 || var(3) := 21474902*36 - 2482
trigger37 = var(0) = 237
trigger37 = 1 || var(3) := 21474902*37 - 2360
trigger38 = var(0) = 238
trigger38 = 1 || var(3) := 21474902*38 - 2550
trigger39 = var(0) = 239
trigger39 = 1 || var(3) := 21474902*39 - 2450
trigger40 = var(0) = 240
trigger40 = 1 || var(3) := 21474902*40 - 2500
trigger41 = var(0) = 241
trigger41 = 1 || var(3) := 21474902*41 - 2752
trigger42 = var(0) = 242
trigger42 = 1 || var(3) := 21474902*42 - 2840
trigger43 = var(0) = 243
trigger43 = 1 || var(3) := 21474902*43 - 2732
trigger44 = var(0) = 244
trigger44 = 1 || var(3) := 21474902*44 - 2736
trigger45 = var(0) = 245
trigger45 = 1 || var(3) := 21474902*45 - 3130
trigger46 = var(0) = 246
trigger46 = 1 || var(3) := 21474902*46 - 3013
trigger47 = var(0) = 247
trigger47 = 1 || var(3) := 21474902*47 - 2972
trigger48 = var(0) = 248
trigger48 = 1 || var(3) := 21474902*48 - 3186
trigger49 = var(0) = 249
trigger49 = 1 || var(3) := 21474902*49 - 3410
trigger50 = var(0) = 250
trigger50 = 1 || var(3) := 21474902*50 - 3358
trigger51 = var(0) = 251
trigger51 = 1 || var(3) := 21474902*51 - 3505
trigger52 = var(0) = 252
trigger52 = 1 || var(3) := 21474902*52 - 3493
trigger53 = var(0) = 253
trigger53 = 1 || var(3) := 21474902*53 - 3335
trigger54 = var(0) = 254
trigger54 = 1 || var(3) := 21474902*54 - 3418
trigger55 = var(0) = 255
trigger55 = 1 || var(3) := 21474902*55 - 3695
trigger56 = var(0) = 256
trigger56 = 1 || var(3) := 21474902*56 - 3672
trigger57 = var(0) = 257
trigger57 = 1 || var(3) := 21474902*57 - 3644
trigger58 = var(0) = 258
trigger58 = 1 || var(3) := 21474902*58 - 3889
trigger59 = var(0) = 259
trigger59 = 1 || var(3) := 21474902*59 - 3803
trigger60 = var(0) = 260
trigger60 = 1 || var(3) := 21474902*60 - 4034
trigger61 = var(0) = 261
trigger61 = 1 || var(3) := 21474902*61 - 3906
trigger62 = var(0) = 262
trigger62 = 1 || var(3) := 21474902*62 - 4014
trigger63 = var(0) = 263
trigger63 = 1 || var(3) := 21474902*63 - 4058
trigger64 = var(0) = 264
trigger64 = 1 || var(3) := 21474902*64 - 4142
trigger65 = var(0) = 265
trigger65 = 1 || var(3) := 21474902*65 - 4345
trigger66 = var(0) = 266
trigger66 = 1 || var(3) := 21474902*66 - 4272
trigger67 = var(0) = 267
trigger67 = 1 || var(3) := 21474902*67 - 4395
trigger68 = var(0) = 268
trigger68 = 1 || var(3) := 21474902*68 - 4252
trigger69 = var(0) = 269
trigger69 = 1 || var(3) := 21474902*69 - 4736
trigger70 = var(0) = 270
trigger70 = 1 || var(3) := 21474902*70 - 4399
trigger71 = var(0) = 271
trigger71 = 1 || var(3) := 21474902*71 - 4550
trigger72 = var(0) = 272
trigger72 = 1 || var(3) := 21474902*72 - 4608
trigger73 = var(0) = 273
trigger73 = 1 || var(3) := 21474902*73 - 4913
trigger74 = var(0) = 274
trigger74 = 1 || var(3) := 21474902*74 - 4820
trigger75 = var(0) = 275
trigger75 = 1 || var(3) := 21474902*75 - 5093
trigger76 = var(0) = 276
trigger76 = 1 || var(3) := 21474902*76 - 5032
trigger77 = var(0) = 277
trigger77 = 1 || var(3) := 21474902*77 - 4872
trigger78 = var(0) = 278
trigger78 = 1 || var(3) := 21474902*78 - 5327
trigger79 = var(0) = 279
trigger79 = 1 || var(3) := 21474902*79 - 5110
trigger80 = var(0) = 280
trigger80 = 1 || var(3) := 21474902*80 - 5387
trigger81 = var(0) = 281
trigger81 = 1 || var(3) := 21474902*81 - 5307
trigger82 = var(0) = 282
trigger82 = 1 || var(3) := 21474902*82 - 5502
trigger83 = var(0) = 283
trigger83 = 1 || var(3) := 21474902*83 - 5568
trigger84 = var(0) = 284
trigger84 = 1 || var(3) := 21474902*84 - 5586
trigger85 = var(0) = 285
trigger85 = 1 || var(3) := 21474902*85 - 5618
trigger86 = var(0) = 286
trigger86 = 1 || var(3) := 21474902*86 - 5700
trigger87 = var(0) = 287
trigger87 = 1 || var(3) := 21474902*87 - 5850
trigger88 = var(0) = 288
trigger88 = 1 || var(3) := 21474902*88 - 5533
trigger89 = var(0) = 289
trigger89 = 1 || var(3) := 21474902*89 - 5779
trigger90 = var(0) = 290
trigger90 = 1 || var(3) := 21474902*90 - 6010
trigger91 = var(0) = 291
trigger91 = 1 || var(3) := 21474902*91 - 6156
trigger92 = var(0) = 292
trigger92 = 1 || var(3) := 21474902*92 - 6120
trigger93 = var(0) = 293
trigger93 = 1 || var(3) := 21474902*93 - 6330
trigger94 = var(0) = 294
trigger94 = 1 || var(3) := 21474902*94 - 6102
trigger95 = var(0) = 295
trigger95 = 1 || var(3) := 21474902*95 - 6378
trigger96 = var(0) = 296
trigger96 = 1 || var(3) := 21474902*96 - 6428
trigger97 = var(0) = 297
trigger97 = 1 || var(3) := 21474902*97 - 6610
trigger98 = var(0) = 298
trigger98 = 1 || var(3) := 21474902*98 - 6702
trigger99 = var(0) = 299
trigger99 = 1 || var(3) := 21474902*99 - 6454
trigger100= var(0) = 300
trigger100= 1 || var(3) := 21474902*100 - 6748
ignorehitpause = 1
[state -300~-201̍U]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = helper(485000),sysvar(4)>60&&var(0) = [-300,-201]
trigger1 = var(0) = -201
trigger1 = 1 || var(3) := 1095216727
trigger2 = var(0) = -202
trigger2 = 1 || var(3) := floor(1073741823*1.04) + 27
trigger3 = var(0) = -203
trigger3 = 1 || var(3) := floor(1073741823*1.06) + 20
trigger4 = var(0) = -204
trigger4 = 1 || var(3) := floor(1073741823*1.08) - 54
trigger5 = var(0) = -205
trigger5 = 1 || var(3) := floor(1073741823*1.1) - 132
trigger6 = var(0) = -206
trigger6 = 1 || var(3) := floor(1073741823*1.12) + 54
trigger7 = var(0) = -207
trigger7 = 1 || var(3) := floor(1073741823*1.14) - 115
trigger8 = var(0) = -208
trigger8 = 1 || var(3) := floor(1073741823*1.16) + 162
trigger9 = var(0) = -209
trigger9 = 1 || var(3) := floor(1073741823*1.18) + 97
trigger10 = var(0) = -210
trigger10 = 1 || var(3) := floor(1073741823*1.2) - 66
trigger11 = var(0) = -211
trigger11 = 1 || var(3) := floor(1073741823*1.22) + 83
trigger12 = var(0) = -212
trigger12 = 1 || var(3) := floor(1073741823*1.24) + 63
trigger13 = var(0) = -213
trigger13 = 1 || var(3) := floor(1073741823*1.26) + 142
trigger14 = var(0) = -214
trigger14 = 1 || var(3) := floor(1073741823*1.28) + 65
trigger15 = var(0) = -215
trigger15 = 1 || var(3) := floor(1073741823*1.3) - 82
trigger16 = var(0) = -216
trigger16 = 1 || var(3) := floor(1073741823*1.32) + 20
trigger17 = var(0) = -217
trigger17 = 1 || var(3) := floor(1073741823*1.34) - 72
trigger18 = var(0) = -218
trigger18 = 1 || var(3) := floor(1073741823*1.36) + 70
trigger19 = var(0) = -219
trigger19 = 1 || var(3) := floor(1073741823*1.38) + 140
trigger20 = var(0) = -220
trigger20 = 1 || var(3) := floor(1073741823*1.4) - 118
trigger21 = var(0) = -221
trigger21 = 1 || var(3) := floor(1073741823*1.42) + 15
trigger22 = var(0) = -222
trigger22 = 1 || var(3) := floor(1073741823*1.44) - 60
trigger23 = var(0) = -223
trigger23 = 1 || var(3) := floor(1073741823*1.46) + 113
trigger24 = var(0) = -224
trigger24 = 1 || var(3) := floor(1073741823*1.48) + 23
trigger25 = var(0) = -225
trigger25 = 1 || var(3) := floor(1073741823*1.5) - 38
trigger26 = var(0) = -226
trigger26 = 1 || var(3) := floor(1073741823*1.52) - 46
trigger27 = var(0) = -227
trigger27 = 1 || var(3) := floor(1073741823*1.54) + 74
trigger28 = var(0) = -228
trigger28 = 1 || var(3) := floor(1073741823*1.56) + 105
trigger29 = var(0) = -229
trigger29 = 1 || var(3) := floor(1073741823*1.58) + 83
trigger30 = var(0) = -230
trigger30 = 1 || var(3) := floor(1073741823*1.6) + 133
trigger31 = var(0) = -231
trigger31 = 1 || var(3) := floor(1073741823*1.62) + 39
trigger32 = var(0) = -232
trigger32 = 1 || var(3) := floor(1073741823*1.64) + 97
trigger33 = var(0) = -233
trigger33 = 1 || var(3) := floor(1073741823*1.66) - 45
trigger34 = var(0) = -234
trigger34 = 1 || var(3) := floor(1073741823*1.68) + 2
trigger35 = var(0) = -235
trigger35 = 1 || var(3) := floor(1073741823*1.7) - 159
trigger36 = var(0) = -236
trigger36 = 1 || var(3) := floor(1073741823*1.72) - 154
trigger37 = var(0) = -237
trigger37 = 1 || var(3) := floor(1073741823*1.74) + 55
trigger38 = var(0) = -238
trigger38 = 1 || var(3) := floor(1073741823*1.76) - 50
trigger39 = var(0) = -239
trigger39 = 1 || var(3) := floor(1073741823*1.78) + 136
trigger40 = var(0) = -240
trigger40 = 1 || var(3) := floor(1073741823*1.8) + 171
trigger41 = var(0) = -241
trigger41 = 1 || var(3) := floor(1073741823*1.82) - 122
trigger42 = var(0) = -242
trigger42 = 1 || var(3) := floor(1073741823*1.84) - 124
trigger43 = var(0) = -243
trigger43 = 1 || var(3) := floor(1073741823*1.86) + 70
trigger44 = var(0) = -244
trigger44 = 1 || var(3) := floor(1073741823*1.88) + 152
trigger45 = var(0) = -245
trigger45 = 1 || var(3) := floor(1073741823*1.9) - 158
trigger46 = var(0) = -246
trigger46 = 1 || var(3) := floor(1073741823*1.92) + 46
trigger47 = var(0) = -247
trigger47 = 1 || var(3) := floor(1073741823*1.94) + 46
trigger48 = var(0) = -248
trigger48 = 1 || var(3) := floor(1073741823*1.96) - 82
trigger49 = var(0) = -249
trigger49 = 1 || var(3) := floor(1073741823*1.98) - 220
trigger50 = var(0) = -250
trigger50 = 1 || var(3) := floor(1073741823*1) - 82
trigger51 = var(0) = -251
trigger51 = 1 || var(3) := floor(1073741823*1.02) - 142
trigger52 = var(0) = -252
trigger52 = 1 || var(3) := floor(1073741823*1.04) - 46
trigger53 = var(0) = -253
trigger53 = 1 || var(3) := floor(1073741823*1.06) + 200
trigger54 = var(0) = -254
trigger54 = 1 || var(3) := floor(1073741823*1.08) + 75
trigger55 = var(0) = -255
trigger55 = 1 || var(3) := floor(1073741823*1.1) - 118
trigger56 = var(0) = -256
trigger56 = 1 || var(3) := floor(1073741823*1.12) - 8
trigger57 = var(0) = -257
trigger57 = 1 || var(3) := floor(1073741823*1.14) + 106
trigger58 = var(0) = -258
trigger58 = 1 || var(3) := floor(1073741823*1.16) - 52
trigger59 = var(0) = -259
trigger59 = 1 || var(3) := floor(1073741823*1.18) + 118
trigger60 = var(0) = -260
trigger60 = 1 || var(3) := floor(1073741823*1.2) - 153
trigger61 = var(0) = -261
trigger61 = 1 || var(3) := floor(1073741823*1.22) + 60
trigger62 = var(0) = -262
trigger62 = 1 || var(3) := floor(1073741823*1.24) + 38
trigger63 = var(0) = -263
trigger63 = 1 || var(3) := floor(1073741823*1.26) + 80
trigger64 = var(0) = -264
trigger64 = 1 || var(3) := floor(1073741823*1.28) + 82
trigger65 = var(0) = -265
trigger65 = 1 || var(3) := floor(1073741823*1.3) - 36
trigger66 = var(0) = -266
trigger66 = 1 || var(3) := floor(1073741823*1.32) - 4
trigger67 = var(0) = -267
trigger67 = 1 || var(3) := floor(1073741823*1.34) - 39
trigger68 = var(0) = -268
trigger68 = 1 || var(3) := floor(1073741823*1.36) + 188
trigger69 = var(0) = -269
trigger69 = 1 || var(3) := floor(1073741823*1.38) - 208
trigger70 = var(0) = -270
trigger70 = 1 || var(3) := floor(1073741823*1.4) + 213
trigger71 = var(0) = -271
trigger71 = 1 || var(3) := floor(1073741823*1.42) + 150
trigger72 = var(0) = -272
trigger72 = 1 || var(3) := floor(1073741823*1.44) + 48
trigger73 = var(0) = -273
trigger73 = 1 || var(3) := floor(1073741823*1.46) - 171
trigger74 = var(0) = -274
trigger74 = 1 || var(3) := floor(1073741823*1.48) + 7
trigger75 = var(0) = -275
trigger75 = 1 || var(3) := floor(1073741823*1.5) - 178
trigger76 = var(0) = -276
trigger76 = 1 || var(3) := floor(1073741823*1.52) - 32
trigger77 = var(0) = -277
trigger77 = 1 || var(3) := floor(1073741823*1.54) + 214
trigger78 = var(0) = -278
trigger78 = 1 || var(3) := floor(1073741823*1.56) - 156
trigger79 = var(0) = -279
trigger79 = 1 || var(3) := floor(1073741823*1.58) + 20
trigger80 = var(0) = -280
trigger80 = 1 || var(3) := floor(1073741823*1.6) - 173
trigger81 = var(0) = -281
trigger81 = 1 || var(3) := floor(1073741823*1.62) - 6
trigger82 = var(0) = -282
trigger82 = 1 || var(3) := floor(1073741823*1.64) - 115
trigger83 = var(0) = -283
trigger83 = 1 || var(3) := floor(1073741823*1.66) - 95
trigger84 = var(0) = -284
trigger84 = 1 || var(3) := floor(1073741823*1.68) - 27
trigger85 = var(0) = -285
trigger85 = 1 || var(3) := floor(1073741823*1.7) - 100
trigger86 = var(0) = -286
trigger86 = 1 || var(3) := floor(1073741823*1.72) - 97
trigger87 = var(0) = -287
trigger87 = 1 || var(3) := floor(1073741823*1.74) - 159
trigger88 = var(0) = -288
trigger88 = 1 || var(3) := floor(1073741823*1.76) + 243
trigger89 = var(0) = -289
trigger89 = 1 || var(3) := floor(1073741823*1.78) + 83
trigger90 = var(0) = -290
trigger90 = 1 || var(3) := floor(1073741823*1.8) - 62
trigger91 = var(0) = -291
trigger91 = 1 || var(3) := floor(1073741823*1.82) - 250
trigger92 = var(0) = -292
trigger92 = 1 || var(3) := floor(1073741823*1.84) - 128
trigger93 = var(0) = -293
trigger93 = 1 || var(3) := floor(1073741823*1.86) - 253
trigger94 = var(0) = -294
trigger94 = 1 || var(3) := floor(1073741823*1.88) + 62
trigger95 = var(0) = -295
trigger95 = 1 || var(3) := floor(1073741823*1.9) - 128
trigger96 = var(0) = -296
trigger96 = 1 || var(3) := floor(1073741823*1.92) - 93
trigger97 = var(0) = -297
trigger97 = 1 || var(3) := floor(1073741823*1.94) - 318
trigger98 = var(0) = -298
trigger98 = 1 || var(3) := floor(1073741823*1.96) - 323
trigger99 = var(0) = -299
trigger99 = 1 || var(3) := floor(1073741823*1.98) + 10
trigger100= var(0) = -300
trigger100= 1 || var(3) := floor(1073741823*2) - 192
ignorehitpause = 1
[state -t[p̓Ǝproj]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = (var(9)&1)
trigger1 = abs(var(0)) = [201,300]
trigger1 = 1 || var(5) := 2
trigger2 = (var(0) = [-200,-101]) || (var(0) = [101,200]) || var(0) = -101 || (abs(var(0)) = [51,100])
trigger2 = 1 || var(5) := 1
trigger3 = abs(var(0)) = 50
trigger3 = 1 || var(5) := -1
trigger4 = var(0) = -1 || var(0) = 1 || (var(0) = [-11,-2]) || (abs(var(0)) = [2,13]) || (var(0) = [-15,-14]) || (abs(var(0)) = [14,17]) || (var(0) = [-26,-19]) || (var(0) = [-29,-28])
trigger4 = 1 || var(5) := -2
trigger5 = (var(0) = [18,30]) || (var(0) = [32,33]) || (var(0) = [-33,-30]) || (var(0) = [36,37]) || (abs(var(0)) = [34,35]) || abs(var(0)) = 38 || var(0) = 39 || (abs(var(0)) = [41,49])
trigger5 = 1 || var(5) := -2
trigger6 = var(0) = -18 || var(0) = -36 || var(0) = -37 || var(0) = -39 || abs(var(0)) = 40
trigger6 = 1 || var(5) := -3
trigger7 = var(0) = -27 || var(0) = 31
trigger7 = 1 || var(5) := -5
ignorehitpause = 1
[state -defence̋t]]
type = null
triggerall = ishelper(1919822)&&helper(1),var(41)
triggerall = helper(485000),sysvar(4)>60&&var(0) < 0
trigger1 = var(1)
trigger1 = 0 && var(1) := (var(1)^-1)				;Srbg]
trigger2 = var(2)
trigger2 = 0 && var(2) := (var(2)^-1)
trigger3 = var(3)
trigger3 = 0 && var(3) := (var(3)^-1)
trigger4 = var(4)
trigger4 = 0 && var(4) := (var(4)^-1)
trigger5 = var(5)
trigger5 = 0 && var(5) := (var(5)^-1)
trigger6 = var(6)
trigger6 = 0 && var(6) := (var(6)^-1)
ignorehitpause = 1
[State 1110, ExtraFall]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&!root,var(41)
triggerall=enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = ishelper(1919822)&&roundstate<=2&&gametime%20<3&&root,numprojid(42703822)<20
attr=SCA,AA,AT,AP
supermovetime = 99999999
pausemovetime = 99999999
getpower = 10
animtype = Hard
pausetime = 0,2
damage=(enemy,name!="Payasito a6")*2147483647
projID = 42703822
projanim = ifelse(helper(485000),sysvar(4)<8000&&!winko,3343232,298181)
projscale = 1,1
projshadow = 0,0,0
projremove = 1
projhits = -1
offset=0,-20
projmisstime = 30
projpriority = 999999999
projremovetime = 8
projstagebound = 80
projheightbound = -640,1
hitflag = HLMAFD
priority = 7,hit
sparkno = -1
postype=p2
sparkxy = 0,0
guard.sparkno = -1
hitsound = -1
guardsound = -1
numhits= 0
id = 42703822
ground.type=high
ground.slidetime = 14
ground.hittime = 30
guard.hittime  = 30
guard.ctrltime = 30
air.hittime = 30
ground.velocity = 0,0
guard.hittime = 5
air.velocity = 0,IfElse(Random<800,-4,999)
air.juggle = 1
envshake.time = 8
envshake.ampl = 6
envshake.freq = 100
fall.recover = 0
fall.damage=(enemy,name!="Payasito a6")* -2147483648*(helper(485000),sysvar(4)!=[18000,25000])
IgnoreHitPause = 1
[state ,t[1]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&(root,var(41)<12&&root,var(41)%11=0)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = (gametime%150<149||roundstate=1)&&(ishelper(1919822)&&helper(1),var(41)&&(root,life=0&&helper(485000),sysvar(4)%200!=[90,199]))&&helper(485000),sysvar(4)>400
trigger2=root,var(41)=11
triggerall = helper(485000),sysvar(4)>60&&var(1)
projID = 1
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(1)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
priority=7,Hit
numhits= 0
postype=p2
sparkno = -1
offset=0,-10
hitonce = 0
projremove = 1
projremovetime = 1
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
fall=1
fall.recover=0
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=10
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[2]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&(root,var(41)<12&&root,var(41)%11=0)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = (gametime%150<149||roundstate=1)&&(ishelper(1919822)&&helper(1),var(41)&&(root,life=0&&helper(485000),sysvar(4)%200!=[90,199]))&&helper(485000),sysvar(4)>400
trigger2=root,var(41)=11
triggerall = helper(485000),sysvar(4)>60&&var(2)
projID = 2
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(2)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
priority=7,Hit
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
postype=p2
hitonce = 0
projremove = 1
offset=0,-10
projremovetime = 1
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[3]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&(root,var(41)<12&&root,var(41)%11=0)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = (gametime%150<149||roundstate=1)&&(ishelper(1919822)&&helper(1),var(41)&&(root,life=0&&helper(485000),sysvar(4)%200!=[90,199]))&&helper(485000),sysvar(4)>400
trigger2=root,var(41)=11
triggerall = helper(485000),sysvar(4)>60&&var(3)
projID = 3
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(3)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
priority=7,Hit
yaccel=9
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
hitonce = 0
projremove = 1
offset=0,-10
postype=p2
projremovetime = 1
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[4]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&(root,var(41)<12&&root,var(41)%11=0)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = (gametime%150<149||roundstate=1)&&(ishelper(1919822)&&helper(1),var(41)&&(root,life=0&&helper(485000),sysvar(4)%200!=[90,199]))&&helper(485000),sysvar(4)>800
trigger2=root,var(41)=11
triggerall = helper(485000),sysvar(4)>60&&var(4)
projID = 4
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(4)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
hitonce = 0
projremove = 1
projremovetime = 1
priority=7,Hit
offset=0,-10
postype=p2
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[5]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&(root,var(41)<12&&root,var(41)%11=0)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = (gametime%150<149||roundstate=1)&&(ishelper(1919822)&&helper(1),var(41)&&(root,life=0&&helper(485000),sysvar(4)%200!=[90,199]))&&helper(485000),sysvar(4)>800
trigger2=root,var(41)=11
triggerall = helper(485000),sysvar(4)>60&&var(5)
projID = 5
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(5)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
hitonce = 0
projremove = 1
offset=0,-10
projremovetime = 1
priority=7,Hit
postype=p2
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[6]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&(root,var(41)<12&&root,var(41)%11=0)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = (gametime%150<149||roundstate=1)&&(ishelper(1919822)&&helper(1),var(41)&&(root,life=0&&helper(485000),sysvar(4)%200!=[90,199]))&&helper(485000),sysvar(4)>800
trigger2=root,var(41)=11
triggerall = helper(485000),sysvar(4)>60&&var(6)
projID = 6
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(6)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
hitonce = 0
projremove = 1
priority=7,Hit
postype=p2
projremovetime = 1
offset=0,-10
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[1]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&!root,var(41)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = ishelper(1919822)&&helper(1),var(41)&&root,life&&roundstate=2&&helper(485000),sysvar(4)%15000=[1100,6000]
triggerall = helper(485000),sysvar(4)>60&&var(1)
projID = 1
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(1)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
priority=7,Hit
numhits= 0
sparkno = -1
hitonce = 0
postype=p2
projremove = 1
offset=0,-10
projremovetime = 1
fall=1
fall.recover=0
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
fall.yvelocity=-200
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[2]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&!root,var(41)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = ishelper(1919822)&&helper(1),var(41)&&root,life&&roundstate=2&&helper(485000),sysvar(4)%15000=[1100,6000]
triggerall = helper(485000),sysvar(4)>60&&var(2)
projID = 2
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(2)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
offset=0,-10
hitonce = 0
projremove = 1
priority=7,Hit
projremovetime = 1
projedgebound = 100000000
postype=p2
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[3]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&!root,var(41)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = ishelper(1919822)&&helper(1),var(41)&&root,life&&roundstate=2&&helper(485000),sysvar(4)%15000=[1100,6000]
triggerall = helper(485000),sysvar(4)>60&&var(3)
projID = 3
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(3)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
hitonce = 0
projremove = 1
offset=0,-10
priority=7,Hit
projremovetime = 1
postype=p2
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[4]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&!root,var(41)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = ishelper(1919822)&&helper(1),var(41)&&root,life&&roundstate=2&&helper(485000),sysvar(4)%15000=[1100,6000]
triggerall = helper(485000),sysvar(4)>60&&var(4)
projID = 4
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(4)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
hitonce = 0
projremove = 1
priority=7,Hit
offset=0,-10
projremovetime = 1
postype=p2
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[5]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&!root,var(41)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = ishelper(1919822)&&helper(1),var(41)&&root,life&&roundstate=2&&helper(485000),sysvar(4)%15000=[1100,6000]
triggerall = helper(485000),sysvar(4)>60&&var(5)
projID = 5
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(5)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
numhits= 0
sparkno = -1
hitonce = 0
projremove = 1
postype=p2
offset=0,-10
priority=7,Hit
projremovetime = 1
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
[state ,t[6]
type = Projectile
TriggerAll=!root,sysfvar(3)&&enemy,alive&&!root,var(41)&&enemy,name!="C-Kill"&&enemy,name!="T-Zetsu"&&enemy,name!="ERESHKIGAL"&&enemy,name!="VEGASTAR"&&1
trigger1 = ishelper(1919822)&&helper(1),var(41)&&root,life&&roundstate=2&&helper(485000),sysvar(4)%15000=[1100,6000]
triggerall = helper(485000),sysvar(4)>60&&var(6)
projID = 6
projanim = ifelse(helper(485000),sysvar(4)<4000,3343232,298181)
attr = SCA, AA, AP, AT
damage=(enemy,name!="Payasito a6")*(enemy,name!="Payasito a6")* var(6)
fall.damage=ifelse(var(37),-2147483648*(helper(485000),sysvar(4)!=[18000,25000]),2147483647*(helper(485000),sysvar(4)!=[18000,25000]))*(enemy,name!="Payasito a6")
yaccel=9
projhits = 10
hitflag = MADF
priority=7,Hit
postype=p2
numhits= 0
sparkno = -1
hitonce = 0
offset=0,-10
projremove = 1
projremovetime = 1
projedgebound = 100000000
projstagebound = 100000000
projheightbound = -100000000, 100000000
pausemovetime = 100000000
supermovetime = 100000000
supermovetime = 2147483647
pausemovetime = 2147483647
guard.dist = 0
ignorehitpause = 1
;-------------------------------------------
[statedef 50000000];free
type=U
movetype=U
physics=U
hitdefpersist=1
movehitpersist=1
hitcountpersist=1
;---------------------------------
;ishelper(44444)͂ɍs܂@DɎg܂傤
;--------------------------------
[state ];Ƃ肠̔ȂAjɁ@KvɉĕύX
type=changeanim
trigger1=ishelper(44444)
value=10001
ignorehitpause=1
[state ];Ƃ肠̔ȂAjɁ@KvɉĕύX
type=destroyself
trigger1=enemy,name!="Destrud Yuga"&&roundstate=2&&root,var(48)>=300&&root,sysfvar(3)=0
trigger1=ishelper(44444)&&root,var(48)<10000&&root,var(48)!=[300,6000+1500*(helper(1919822),sysvar(1)!=0)]
ignorehitpause=1
[state ];Ƃ肠̔ȂAjɁ@KvɉĕύX
type=changestate
trigger1=1
value=5150
ignorehitpause=1
;-------------------------------------------
[statedef 60000000];free
type=U
movetype=U
physics=U
hitdefpersist=1
movehitpersist=1
hitcountpersist=1
[state ];Ƃ肠̔ȂAjɁ@KvɉĕύX
type=changeanim
trigger1=ishelper(1919826)
value=10001
ignorehitpause=1
;-------------------------------------------
[statedef 99900000];~߉
type=U
movetype=U
physics=U
hitdefpersist=1
movehitpersist=1
hitcountpersist=1
;---------------------------------------------------------
;~߉ȂĂ˂IIIĕ͂牺̋LqSĂ
;---------------------------------------------------------
[state ]
type=pause
triggerall=ishelper(1919999)
trigger1=1
time=0
movetime=0
ignorehitpause=1
[state ]
type=superpause
triggerall=ishelper(1919999)
trigger1=1
anim=-1
time=0
movetime=0
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
Triggerall=root,sysfvar(3)!=1919810
triggerall=ishelper(1919999)
trigger1=root,numtarget&&roundstate=1&&helper(485000),sysvar(4)<100
time=2
movetime=2
ignorehitpause=1
[state ]
type=superpause
Triggerall=root,sysfvar(3)!=1919810
triggerall=playeridexist(id)
triggerall=ishelper(1919999)
trigger1=root,numtarget&&roundstate=1&&helper(485000),sysvar(4)<100
anim=-1
time=2
movetime=2
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)&&helper(1),var(41)&&teamside=1
trigger1=enemy,name!="P-Donald"&&enemy,movetype!=I&&helper(485000),sysvar(4)=[47,50]
trigger2=helper(1919825),sysvar(0)&&(helper(1),stateno=[3626326,3626327])&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger3=enemy,name="P-Donald"&&helper(485000),sysvar(4)%3=0
time=2
movetime=2
ignorehitpause=1
[state ]
type=superpause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)&&helper(1),var(41)&&teamside=1
trigger1=enemy,name!="P-Donald"&&enemy,movetype!=I&&helper(485000),sysvar(4)=[46,50]
trigger2=helper(1919825),sysvar(0)&&(helper(1),stateno=[3626326,3626327])&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger3=enemy,name="P-Donald"&&helper(485000),sysvar(4)%3=0
anim=-1
time=2
movetime=2
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)&&helper(1),var(41)&&teamside=1
trigger1=enemy,name!="P-Donald"&&enemy,movetype!=I&&helper(485000),sysvar(4)=[111,115]
trigger2=helper(1919825),sysvar(0)&&(helper(1),stateno=[3626326,3626327])&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger3=enemy,name="P-Donald"&&helper(485000),sysvar(4)%3=0
trigger4=helper(1919822),sysvar(4)>20000&&root,var(41)=13
time=2
movetime=2
ignorehitpause=1
[state ]
type=superpause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)&&helper(1),var(41)&&teamside=1
trigger1=enemy,name!="P-Donald"&&enemy,movetype!=I&&helper(485000),sysvar(4)=[112,115]
trigger2=helper(1919825),sysvar(0)&&(helper(1),stateno=[3626326,3626327])&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger3=enemy,name="P-Donald"&&helper(485000),sysvar(4)%3=0
trigger4=helper(1919822),sysvar(4)>20000&&root,var(41)=13
anim=-1
time=2
movetime=2
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
Triggerall=root,sysfvar(3)!=1919810
triggerall=(helper(1919822),sysvar(4)<=200||(helper(1919822),sysvar(4)>=200&&helper(1),var(42)=127783))&&ishelper(1919999)
triggerall=helper(1),var(41)&&helper(1),stateno!=[3626326,3626327]
trigger1=(enemy,alive=0&&root,sysvar(1)<1600);G񂾂玞~ߎs
trigger2=enemy,movetype!=I&&gametime%2
trigger2=enemy,alive&&roundstate=2&&(helper(1),stateno=194545||helper(1),stateno=12347&&gametime%120<60||helper(485000),sysvar(4)=[18000,21000])
trigger3 = (enemy,alive&&helper(12010),StateNo = [190025,190026])||enemy,name="EX-Zetton"
trigger3=enemy,movetype!=I&&gametime%2
trigger4=roundstate=1&&helper(485000),sysvar(4)=[1000,1800]
trigger5=!helper(1919825),sysvar(0)&&(root,var(41)=[7,8])&&gametime%2&&helper(485000),sysvar(4)=[17000,19500]
time=2
movetime=2
ignorehitpause=1
[state ]
type=superpause
triggerall=playeridexist(id)
Triggerall=root,sysfvar(3)!=1919810
triggerall=(helper(1919822),sysvar(4)<=200||(helper(1919822),sysvar(4)>=200&&helper(1),var(42)=127783))&&ishelper(1919999)
triggerall=helper(1),var(41)&&helper(1),stateno!=[3626326,3626327]
trigger1=(enemy,alive=0&&root,sysvar(1)<1600);G񂾂玞~ߎs
trigger2=enemy,movetype!=I&&gametime%2;Kɏݒ@Am}L[
trigger2=enemy,alive&&roundstate=2&&(helper(1),stateno=194545||helper(1),stateno=12347&&gametime%120<60||helper(485000),sysvar(4)=[18000,21000])
trigger3 = (enemy,alive&&helper(12010),StateNo = [190025,190026])||enemy,name="EX-Zetton"
trigger3=enemy,movetype!=I&&gametime%2
trigger4=roundstate=1&&helper(485000),sysvar(4)=[1000,1800]
anim=-1
time=2
movetime=2
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)
Triggerall=root,sysfvar(3)!=1919810
trigger1 =!helper(1919825),sysvar(0)&&gametime%2&&root,var(48)=[4000,6500]
trigger2=root,numprojid(6666666)&&helper(485000),sysvar(4)=[10200,16500]
trigger3=floor(helper(42702),fvar(3))>=3000&&gametime%2&&helper(485000),sysvar(4)=[5900,6500]
time=2147483647
movetime=2147483647
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)
Triggerall=root,sysfvar(3)!=1919810
trigger1 = (helper(485000),SysVar(2)&124)/4 =2
time=ifelse((helper(485000),SysVar(2)&124)/4=2,999999,1)
movetime=ifelse((helper(485000),SysVar(2)&124)/4=2,999999,1)
ignorehitpause=1
[state ]
type=superpause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)
Triggerall=root,sysfvar(3)!=1919810
trigger1 = (helper(485000),SysVar(2)&124)/4=2
anim=-1
time=ifelse((helper(485000),SysVar(2)&124)/4=2,999999,1)
movetime=ifelse((helper(485000),SysVar(2)&124)/4=2,999999,1)
unhittable=0
darken=1
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
Triggerall=root,sysfvar(3)!=1919810
triggerall=ishelper(1919999)
trigger1=!enemy,alive&&(helper(1919822),sysvar(4)<200||(helper(1919822),sysvar(4)>=200&&helper(1),var(42)=127783))
time=2
movetime=2
ignorehitpause=1
[state ]
type=superpause
triggerall=playeridexist(id)
Triggerall=root,sysfvar(3)!=1919810
triggerall=ishelper(1919999)
trigger1=!enemy,alive&&(helper(1919822),sysvar(4)<200||(helper(1919822),sysvar(4)>=200&&helper(1),var(42)=127783))
anim=-1
time=2
movetime=2
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)&&helper(1),stateno!=[3626326,3626327]
Trigger1=root,sysfvar(3)=1919810&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger2=helper(1),stateno=1919809
trigger3=(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))&&(helper(1),fvar(27)||helper(1),stateno=[7221,7222])
time=2147483647
movetime=2147483647
ignorehitpause=1
[state ]
type=superpause
triggerall=playeridexist(id)
triggerall=ishelper(1919999)&&helper(1),stateno!=[3626326,3626327]
Trigger1=root,sysfvar(3)=1919810&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger2=helper(1),stateno=1919809
trigger3=(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))&&(helper(1),fvar(27)||helper(1),stateno=[7221,7222])
trigger4=root,numprojid(6666666)&&helper(485000),sysvar(4)=[10200,16500]
anim=-1
time=2147483647
movetime=2147483647
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ];Ƃ肠̔ȂAj
type=changeanim
triggerall=playeridexist(id)
trigger1=ishelper(1919999)
value=10001
ignorehitpause=1
[state ]
type=destroyself
triggerall=playeridexist(id)
trigger1=ishelper&&sysvar(1)
ignorehitpause=1
[state ]
type=varadd
trigger1=1
sysvar(1)=1
ignorehitpause=1
[state ]
type=selfstate
trigger1=1;~߉svȏꍇ͂trigger1=0ɂĂ
value=5150
persistent=256
ignorehitpause=1
[State ];CtsϓԊmp
type=LifeSet
Trigger1=IsHelper(1919999)
triggerall=playeridexist(id)
Value=(LifeMax-(GameTime%LifeMax))
ignorehitpause=1
;-------------------------------------------
[statedef 99900001];~߉/S~
type=U
movetype=U
physics=U
hitdefpersist=1
movehitpersist=1
hitcountpersist=1
[state ]
type=destroyself
trigger1=ishelper
ignorehitpause=1
;-------------------------------------------
[statedef 99000000];~߉
[state ]
type=helper
trigger1=playeridexist(id)
trigger1=!numhelper(1919999)&&playeridexist(id)
trigger1=!sysvar(1)
ID=1919999
name=" "
SuperMoveTime=2147483647
PauseMoveTime=2147483647
helpertype=player
keyctrl=0
ownpal=0
persistent=256
ignorehitpause=1
;---------------------------------------------------------
;~߉ȂĂ˂IIIĕ͂牺̋LqSĂ
;---------------------------------------------------------
[state ]
type=pause
trigger1=playeridexist(id)
triggerall=ishelper(1919899)
trigger1=sysvar(1)
time=0
movetime=0
ignorehitpause=1
[state ]
type=superpause
triggerall=playeridexist(id)
triggerall=ishelper(1919899)
trigger1=sysvar(1)
anim=-1
time=0
movetime=0
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
triggerall=1
triggerall=ishelper(1919999)
trigger1 =gametime%2&&root,var(48)=[100,300]
trigger2=gametime%2&&root,var(48)=[4000,6000]
trigger3=gametime%20<18&&root,var(48)=[6000,8000]
time=2147483647
movetime=2147483647
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
triggerall=1
triggerall=ishelper(1919899)
trigger1=enemy,name="SSJGSS Vegetto"&&gametime%3<2
Trigger2=root,sysfvar(3)=1919810&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger4=helper(1919825),sysvar(0)&&(helper(1),stateno=[3626326,3626327])&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger3=helper(1),stateno=1919809
trigger5=numhelper(3010)
trigger5=root,var(41)=4&&!enemy,numhelper(-5959)&&helper(3010),sysvar(4)=7600
time=2
movetime=2
ignorehitpause=1
[state ]
type=superpause
triggerall=playeridexist(id)
triggerall=1
triggerall=ishelper(1919899)
trigger1=enemy,name="SSJGSS Vegetto"&&gametime%3<2
Trigger2=root,sysfvar(3)=1919810&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger4=helper(1919825),sysvar(0)&&(helper(1),stateno=[3626326,3626327])&&(helper(1919822),Life=(helper(1919822),LifeMax-(GameTime%helper(1919822),LifeMax)))
trigger3=helper(1),stateno=1919809
trigger5=numhelper(3010)
trigger5=root,var(41)=4&&!enemy,numhelper(-5959)&&helper(3010),sysvar(4)=7600
anim=-1
time=2
movetime=2
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=pause
triggerall=playeridexist(id)
triggerall=1
triggerall=(helper(1919822),sysvar(4)<200||(helper(1919822),sysvar(4)>=200&&helper(1),var(42)=127783))&&ishelper(1919899)
triggerall=helper(1),var(41)&&helper(1),stateno!=[3626326,3626327]
trigger1=(enemy,alive=0&&root,sysvar(1)<1600);G񂾂玞~ߎs
trigger2=enemy,movetype!=I&&gametime%2
trigger2=enemy,alive&&roundstate=2&&(helper(1),stateno=194545||helper(1),stateno=12347&&gametime%120<60);Kɏݒ@Am}L[
trigger3 = (enemy,alive&&helper(12010),StateNo = [190025,190026])||enemy,name="EX-Zetton"
trigger3=enemy,movetype!=I&&gametime%2
trigger4=roundstate=1&&helper(485000),sysvar(4)=[1000,1800]
time=2
movetime=2
ignorehitpause=1
[state ]
type=superpause
triggerall=1
triggerall=(helper(1919822),sysvar(4)<200||(helper(1919822),sysvar(4)>=200&&helper(1),var(42)=127783))&&ishelper(1919899)
triggerall=helper(1),var(41)&&helper(1),stateno!=[3626326,3626327]
trigger1=(enemy,alive=0&&root,sysvar(1)<1600);G񂾂玞~ߎs
trigger2=enemy,movetype!=I&&gametime%2;Kɏݒ@Am}L[
trigger2=enemy,alive&&roundstate=2&&(helper(1),stateno=194545||helper(1),stateno=12347&&gametime%120<60)
trigger3 = (enemy,alive&&helper(12010),StateNo = [190025,190026])||enemy,name="EX-Zetton"
trigger3=enemy,movetype!=I&&gametime%2
trigger4=roundstate=1&&helper(485000),sysvar(4)=[1000,1800]
anim=-1
time=2
movetime=2
unhittable=0
darken=0
p2defmul=1
ignorehitpause=1
[state ]
type=destroyself
trigger1=sysvar(1)
ignorehitpause=1
[state ]
type=varadd
trigger1=1
sysvar(1)=1
ignorehitpause=1
[state ];Ƃ肠̔ȂAj
type=changeanim
trigger1=playeridexist(id)
trigger1=ishelper(1919899)
value=10001
ignorehitpause=1
[state ]
type=selfstate
trigger1=1;~߉svȏꍇ͂trigger1=0ɂĂ
value=5150
persistent=256
ignorehitpause=1
;-------------------------------------------
[statedef 99000001];~߉/S~
[state ]
type=destroyself
trigger1=ishelper
ignorehitpause=1
